protected override void Dispose(bool disposing) { try { if (disposing) { if (this._auditManager != null) { this._auditManager.Dispose(); this._auditManager = null; } GC.SuppressFinalize(this); } _vsMonitorSelection = null; _uiCtx = null; _instance = null; } finally { base.Dispose(disposing); } }
protected override void Dispose(bool disposing) { try { if (disposing) { if (this._auditManager!=null) { this._auditManager.Dispose(); this._auditManager = null; } GC.SuppressFinalize(this); } _vsMonitorSelection = null; _uiCtx = null; _instance = null; } finally { base.Dispose(disposing); } }