コード例 #1
0
        protected void GeneratePreviewProcess()
        {
            try
            {
                status       = Status.Generating;
                loadProgress = 0;

                Thread.Sleep(500);

                if (updateBonds || updateAtoms)
                {
                    sceneManger.UpdateAtoms(latestCoDesc, atoms);
                    loadProgress = 50;
                    OnPaint(null);
                }
                else
                {
                    sceneManger.OnNewDataSource(atoms, bonds, new Vector3(0, 0, 0.5f), new Bounds3D(new Vector3(), new Vector3(), 4));
                    loadProgress = 50;
                    OnPaint(null);
                }

                loadProgress = 100;

                status = Status.Rendering;
                OnPaint(null);
            }
            catch (ThreadAbortException tae)
            {
                // clean up
                status = Status.NoData;
                //scheme.Clear();
            }
        }