コード例 #1
0
        private void ChangeLight(NuGenSVisualLib.Rendering.Lighting.Light light)
        {
            if (light != null)
            {
                currentLight                 = light;
                uiLightEnabled.Checked       = light.Enabled;
                uiColorButton1.SelectedColor = light.Clr;
                uiLightCastShadows.Checked   = light.CastShadows;

                // load correct control
                if (light is DirectionalLight)
                {
                    DirectionalLightControl control = new DirectionalLightControl();
                    control.Dock = DockStyle.Fill;
                    control.SetData((DirectionalLight)light);
                    control.OnValueUpdate += new EventHandler(control_OnValueUpdate);
                    uiLightingPropPanel.Controls.Add(control);

                    uiLightingPropGroup.Enabled = true;
                    currentLight = light;
                }
                else
                {
                    currentLight = null;
                    foreach (Control control in uiLightingPropPanel.Controls)
                    {
                        control.Dispose();
                    }
                    uiLightingPropPanel.Controls.Clear();
                    uiLightingPropGroup.Enabled = false;
                }
            }
            else
            {
                currentLight = null;
                foreach (Control control in uiLightingPropPanel.Controls)
                {
                    control.Dispose();
                }
                uiLightingPropPanel.Controls.Clear();
                uiLightingPropGroup.Enabled = false;
            }
        }
コード例 #2
0
        private void ChangeLight(NuGenSVisualLib.Rendering.Lighting.Light light)
        {
            if (light != null)
            {
                currentLight = light;
                uiLightEnabled.Checked = light.Enabled;
                uiColorButton1.SelectedColor = light.Clr;
                uiLightCastShadows.Checked = light.CastShadows;

                // load correct control
                if (light is DirectionalLight)
                {
                    DirectionalLightControl control = new DirectionalLightControl();
                    control.Dock = DockStyle.Fill;
                    control.SetData((DirectionalLight)light);
                    control.OnValueUpdate += new EventHandler(control_OnValueUpdate);
                    uiLightingPropPanel.Controls.Add(control);

                    uiLightingPropGroup.Enabled = true;
                    currentLight = light;
                }
                else
                {
                    currentLight = null;
                    foreach (Control control in uiLightingPropPanel.Controls)
                    {
                        control.Dispose();
                    }
                    uiLightingPropPanel.Controls.Clear();
                    uiLightingPropGroup.Enabled = false;
                }
            }
            else
            {
                currentLight = null;
                foreach (Control control in uiLightingPropPanel.Controls)
                {
                    control.Dispose();
                }
                uiLightingPropPanel.Controls.Clear();
                uiLightingPropGroup.Enabled = false;
            }
        }