//public void fillCylinder(short colixA, short colixB, sbyte endcaps, int diameter, int xA, int yA, int zA, int xB, int yB, int zB) //{ // //cylinder3d.render(colixA, colixB, endcaps, diameter, xA, yA, zA, xB, yB, zB); //} //public void fillCylinder(short colix, sbyte endcaps, int diameter, int xA, int yA, int zA, int xB, int yB, int zB) //{ // //cylinder3d.render(colix, colix, endcaps, diameter, xA, yA, zA, xB, yB, zB); //} //public void fillCylinder(short colix, sbyte endcaps, int diameter, Point3i screenA, Point3i screenB) //{ // //cylinder3d.render(colix, colix, endcaps, diameter, screenA.x, screenA.y, screenA.z, screenB.x, screenB.y, screenB.z); //} #endregion public void Flush() { hermite3d.Flush(); }