// Constructors, Finalizer and Dispose //====================================================================== public DeepZoomImageTile(ImageProviderBase image, DeepZoomImageRequest imageRequest, int tilePixelDimension, int overlap, string format) { m_image = image; m_imageRequest = imageRequest; m_level = imageRequest.Level; m_tilePixelDimension = tilePixelDimension; }
public override void DrawSubImage(ImageProviderBase image, int x, int y, int width, int height) { Rect itemRect = new Rect(x, y, width, height); IDisposable disposeAfterRender = image.Draw(m_context, itemRect, m_level); if (null != disposeAfterRender) { //add the disposable to our list. m_disposables.Add(disposeAfterRender); } }
public abstract void DrawSubImage(ImageProviderBase image, int x, int y, int width, int height);