public EmuDebugger() { bool setupOk = this.SetupRemoting(); Debug.Assert(setupOk == true); this.CallStacksEnabled = true; this.Breakpoints = new BreakpointManager(this); this.View = new DebugView(this); // Log is created here because it is special this.Log = new LogViewer(this); this.OnStateChanged(); }
public EmuDebugger() { bool setupOk = this.SetupRemoting(); Debug.Assert( setupOk == true ); this.CallStacksEnabled = true; this.Breakpoints = new BreakpointManager( this ); this.View = new DebugView( this ); // Log is created here because it is special this.Log = new LogViewer( this ); this.OnStateChanged(); }