public static IEnumerator Out(AnimationTransitEntry e, Action afterAction = null) { yield return(animate(e.Animator, e.OutState)); e.Object.SetActive(false); afterAction?.Invoke(); }
public static IEnumerator In(AnimationTransitEntry e, Action afterAction = null) { e.Object.SetActive(true); yield return(animate(e.Animator, e.InState)); afterAction?.Invoke(); }
public static IEnumerator Transition(AnimationTransitEntry from, AnimationTransitEntry to, Action afterAction = null) { if (from != null) { yield return(Out(from)); } if (to != null) { yield return(In(to)); } afterAction?.Invoke(); }