public bool SetEnableAxisBind(string name, bool enable) { return(AxisInput.SetEnableBind(AxisBinds, name, enable)); }
public bool RemoveAxisBind(string name) { return(AxisInput.RemoveBind(AxisBinds, name)); }
private void OnEnable() { KeyInput.Enable(KeyBinds); AxisInput.OnEnable(AxisBinds); }
private void OnDisable() { KeyInput.Disable(KeyBinds); AxisInput.OnDisable(AxisBinds); }
private void Start() { KeyInput.Init(KeyBinds); AxisInput.Init(AxisBinds); }