public Vec3 ConvertFromSystem(Vec3 pos, CoordinateSystem coords) { Vec3 pos2 = coords.ConvertToWorld(pos); return(this.ConvertFromWorld(pos2)); }
public Vec3 ConvertFromSystem(Vec3 pos, CoordinateSystem coords) { Vec3 pos2 = coords.ConvertToWorld(pos); return this.ConvertFromWorld(pos2); }