/// <summary> /// 新增 /// </summary> private void DoCreateUnit() { FrmVehicleEdit frmEdit = new FrmVehicleEdit(); frmEdit.DataSourceChanged += OnCreateChanage; frmEdit.ShowDialog(); }
/// <summary> /// 编辑 /// </summary> private void ShowEditUnit() { VehicleEntity editEntity = SelectedUnitRow; if (editEntity == null) { MsgBox.Warn("没有要修改的数据。"); return; } FrmVehicleEdit frmEdit = new FrmVehicleEdit(editEntity); frmEdit.DataSourceChanged += OnEditChanage; frmEdit.ShowDialog(); }