protected override void createProperties() { base.createProperties(); Property p = new PropertyInt(4, 2, 16, "Chunk size to use"); p.eValueChanged += P_eValueChanged; properties["chunkSize"] = p; }
protected override void createProperties() { base.createProperties(); Property p = new PropertyInt(7, 0, 7, "Vector search radius"); p.eValueChanged += (sender, e) => { soil(); }; properties.Add("radius", p); properties.Add("inChannelsPast", new PropertyChannels(true, false)); properties.Add("inChannelsNow", new PropertyChannels(true, false)); properties.Add("outVectors", new PropertyVectors(false, true)); properties.Add("outChannels", new PropertyChannels(false, true)); }
protected override void createProperties() { base.createProperties(); Property p = new PropertyCheckbox("Inverse"); p.eValueChanged += P_eValueChanged; ; properties["isInverse"] = p; p = new PropertyInt(50, 10, 100, "Quantization quality (%)"); p.eValueChanged += (prop, b) => { soil(); }; properties["quality"] = p; }