public void ReLoadFlow() { Release(); if (mCurrent != null && mCurrent.name.Length > 0) { mCurrent = NodeFlowEditorLoader.Load(mCurrent.name); } }
public void LoadFlowByPath(string path) { Release(); mCurrent = NodeFlowEditorLoader.Load(path); if (mCurrent != null) { mCurrent.name = path; } }