public static SerializableTransform From(Transform transform) { return(new SerializableTransform(SerializableVector3.From(transform.position), SerializableVector3.From(transform.localScale), SerializableQuaternion.From(transform.rotation))); }
public SerializableTransform(SerializableVector3 position, SerializableVector3 scale, SerializableQuaternion rotation) { this.Position = position; this.Scale = scale; this.Rotation = rotation; }