public WiiDrums(Wiimote wm) { this = new WiiDrums(); wiimote = wm; #if DEBUG DebugLastData = new byte[] { 0 }; #endif Joy.Calibrate(Calibrations.Defaults.WiiGuitarDefault.Joy); }
public void SetCalibration(GameCubeController from) { if (from.CalibrationEmpty) { // don't apply empty calibrations return; } joystick.Calibrate(from.joystick); cStick.Calibrate(from.cStick); L.Calibrate(from.L); R.Calibrate(from.R); }
public void SetCalibration(INintrollerState from) { if (from.CalibrationEmpty) { // don't apply empty calibrations return; } if (from.GetType() == typeof(ProController)) { LJoy.Calibrate(((ProController)from).LJoy); RJoy.Calibrate(((ProController)from).RJoy); } }
public WiiGuitar(Wiimote wm) { this = new WiiGuitar(); wiimote = wm; CALIB_Whammy_Min = 0xFF; CALIB_Whammy_Max = 0; CALIB_Enable_TouchStrip = false; oldTouchStripValue = WGT_TOUCH_STRIP_None; IsGH3SetYet = false; IsGH3 = false; CALIB_Tilt_Neutral = 0; CALIB_Tilt_TiltedREEEE = (float)(Math.PI / 2); #if DEBUG DebugLastData = new byte[] { 0 }; #endif Joy.Calibrate(Calibrations.Defaults.WiiGuitarDefault.Joy); }
public void SetCalibration(INintrollerState from) { if (from.CalibrationEmpty) { // don't apply empty calibrations return; } if (from.GetType() == typeof(ClassicControllerPro)) { LJoy.Calibrate(((ClassicControllerPro)from).LJoy); RJoy.Calibrate(((ClassicControllerPro)from).RJoy); } else if (from.GetType() == typeof(Wiimote)) { wiimote.SetCalibration(from); } }
public void SetCalibration(INintrollerState from) { if (from.CalibrationEmpty) { return; } if (from.GetType() == typeof(Guitar)) { joystick.Calibrate(((Guitar)from).joystick); whammyBar.Calibrate(((Guitar)from).whammyBar); wiimote.SetCalibration(((Guitar)from).wiimote); } else if (from.GetType() == typeof(Wiimote)) { wiimote.SetCalibration(from); } }
public void SetCalibration(INintrollerState from) { if (from.CalibrationEmpty) { // don't apply empty calibrations return; } if (from.GetType() == typeof(Nunchuk)) { accelerometer.Calibrate(((Nunchuk)from).accelerometer); joystick.Calibrate(((Nunchuk)from).joystick); wiimote.SetCalibration(((Nunchuk)from).wiimote); } else if (from.GetType() == typeof(Wiimote)) { wiimote.SetCalibration(from); } }