コード例 #1
0
		/// <summary> setups the sync logic for member _role</summary>
		/// <param name="relatedEntity">Instance to set as the related entity of type entityType</param>
		private void SetupSyncRole(IEntityCore relatedEntity)
		{
			if(_role!=relatedEntity)
			{
				DesetupSyncRole(true, true);
				_role = (RoleRoEntity)relatedEntity;
				this.PerformSetupSyncRelatedEntity( _role, new PropertyChangedEventHandler( OnRolePropertyChanged ), "Role", NinjaSoftware.Enio.CoolJ.RelationClasses.StaticUserRelations.RoleRoEntityUsingRoleIdStatic, true, new string[] {  } );
			}
		}
コード例 #2
0
		protected UserEntity(SerializationInfo info, StreamingContext context) : base(info, context)
		{
			if(SerializationHelper.Optimization != SerializationOptimization.Fast) 
			{
				_auditInfoCollection = (EntityCollection<AuditInfoEntity>)info.GetValue("_auditInfoCollection", typeof(EntityCollection<AuditInfoEntity>));
				_role = (RoleRoEntity)info.GetValue("_role", typeof(RoleRoEntity));
				if(_role!=null)
				{
					_role.AfterSave+=new EventHandler(OnEntityAfterSave);
				}
				this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance());
			}
			// __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor
			// __LLBLGENPRO_USER_CODE_REGION_END
		}
コード例 #3
0
		/// <summary> Removes the sync logic for member _role</summary>
		/// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param>
		/// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param>
		private void DesetupSyncRole(bool signalRelatedEntity, bool resetFKFields)
		{
			this.PerformDesetupSyncRelatedEntity( _role, new PropertyChangedEventHandler( OnRolePropertyChanged ), "Role", NinjaSoftware.Enio.CoolJ.RelationClasses.StaticUserRelations.RoleRoEntityUsingRoleIdStatic, true, signalRelatedEntity, "KorisnikCollection", resetFKFields, new int[] { (int)UserFieldIndex.RoleId } );
			_role = null;
		}
コード例 #4
0
		public static RoleRoEntity FetchRoleRo(DataAccessAdapterBase adapter, PrefetchPath2 prefetchPath, long RoleRoId)
		{
			RoleRoEntity _RoleRoEntity = new RoleRoEntity(RoleRoId);
			adapter.FetchEntity(_RoleRoEntity, prefetchPath);
			return _RoleRoEntity;
		}