public BoardEnumerator(Ninez.Board.Board board) { this.m_Board = board; }
/// <summary> /// 생성자. /// 주어진 크기를 갖는 Board를 생성한다. /// </summary> /// <param name="stageBuilder"></param> /// <param name="nRow"></param> /// <param name="nCol"></param> public Stage(StageBuilder stageBuilder, int nRow, int nCol) { m_StageBuilder = stageBuilder; m_Board = new Ninez.Board.Board(nRow, nCol); }