private void ReadFrameColors(byte[] indices, byte[] colorTable, GifImageDescriptor descriptor) { int imageWidth = _descriptor.Width; int imageHeight = _descriptor.Height; if (_currentFrame == null) { _currentFrame = new byte[imageWidth * imageHeight * 4]; } byte[] lastFrame = null; if (_graphicsControl != null && _graphicsControl.DisposalMethod == DisposalMethod.RestoreToPrevious) { lastFrame = new byte[imageWidth * imageHeight * 4]; Array.Copy(_currentFrame, lastFrame, lastFrame.Length); } int offset = 0, i = 0, index = -1; int iPass = 0; // the interlace pass int iInc = 8; // the interlacing line increment int iY = 0; // the current interlaced line int writeY = 0; // the target y offset to write to for (int y = descriptor.Top; y < descriptor.Top + descriptor.Height; y++) { // Check if this image is interlaced. if (descriptor.InterlaceFlag) { // If so then we read lines at predetermined offsets. // When an entire image height worth of offset lines has been read we consider this a pass. // With each pass the number of offset lines changes and the starting line changes. if (iY >= descriptor.Height) { iPass++; switch (iPass) { case 1: iY = 4; break; case 2: iY = 2; iInc = 4; break; case 3: iY = 1; iInc = 2; break; } } writeY = iY + descriptor.Top; iY += iInc; } else { writeY = y; } for (int x = descriptor.Left; x < descriptor.Left + descriptor.Width; x++) { offset = writeY * imageWidth + x; index = indices[i]; if (_graphicsControl == null || _graphicsControl.TransparencyFlag == false || _graphicsControl.TransparencyIndex != index) { _currentFrame[offset * 4 + 0] = colorTable[index * 3 + 2]; _currentFrame[offset * 4 + 1] = colorTable[index * 3 + 1]; _currentFrame[offset * 4 + 2] = colorTable[index * 3 + 0]; _currentFrame[offset * 4 + 3] = (byte)255; } i++; } } var pixels = new byte[imageWidth * imageHeight * 4]; Array.Copy(_currentFrame, pixels, pixels.Length); _frames.Add(new Image(imageWidth, imageHeight, pixels)); if (_graphicsControl != null) { if (_graphicsControl.DisposalMethod == DisposalMethod.RestoreToBackground) { for (int y = descriptor.Top; y < descriptor.Top + descriptor.Height; y++) { for (int x = descriptor.Left; x < descriptor.Left + descriptor.Width; x++) { offset = y * imageWidth + x; _currentFrame[offset * 4 + 0] = 0; _currentFrame[offset * 4 + 1] = 0; _currentFrame[offset * 4 + 2] = 0; _currentFrame[offset * 4 + 3] = 0; } } } else if (_graphicsControl.DisposalMethod == DisposalMethod.RestoreToPrevious) { _currentFrame = lastFrame; } } }
private byte[] ReadFrameIndices(GifImageDescriptor imageDescriptor) { int dataSize = _stream.ReadByte(); LZWDecoder lzwDecoder = new LZWDecoder(_stream); byte[] indices = lzwDecoder.DecodePixels(imageDescriptor.Width, imageDescriptor.Height, dataSize); return indices; }
private byte[] ReadFrameLocalColorTable(GifImageDescriptor imageDescriptor) { byte[] localColorTable = null; if (imageDescriptor.LocalColorTableFlag == true) { localColorTable = new byte[imageDescriptor.LocalColorTableSize * 3]; _stream.Read(localColorTable, 0, localColorTable.Length); } return localColorTable; }
private GifImageDescriptor ReadImageDescriptor() { byte[] buffer = new byte[9]; _stream.Read(buffer, 0, buffer.Length); byte packed = buffer[8]; GifImageDescriptor imageDescriptor = new GifImageDescriptor(); imageDescriptor.Left = BitConverter.ToInt16(buffer, 0); imageDescriptor.Top = BitConverter.ToInt16(buffer, 2); imageDescriptor.Width = BitConverter.ToInt16(buffer, 4); imageDescriptor.Height = BitConverter.ToInt16(buffer, 6); imageDescriptor.LocalColorTableFlag = ((packed & 0x80) >> 7) == 1; imageDescriptor.LocalColorTableSize = 2 << (packed & 0x07); imageDescriptor.InterlaceFlag = ((packed & 0x40) >> 6) == 1; return imageDescriptor; }