public BotHandler() { try { AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); installationFolderPath = GetConfigFilePath(); File.Delete( installationFolderPath+"err.txt" ); File.Delete( installationFolderPath+"out.txt" ); File.Delete( installationFolderPath+"log.txt" ); StreamWriter swerr = new StreamWriter( installationFolderPath+"err.txt", true, System.Text.Encoding.Default ); swerr.AutoFlush = true; StreamWriter swout = new StreamWriter( installationFolderPath+"out.txt", true, System.Text.Encoding.Default ); swout.AutoFlush = true; Console.SetError( swerr ); Console.SetOut( swout ); log.Debug("Initiating fnordbot with path: "+installationFolderPath); bot = new NielsRask.FnordBot.FnordBot( installationFolderPath ); // bot.OnLogMessage +=new NielsRask.FnordBot.FnordBot.LogMessageHandler(WriteLogMessage); bot.Init(); log.Debug("initiating thread"); thread = new Thread( new ThreadStart( bot.Connect ) ); thread.IsBackground = false; thread.Name = "FnordBotThread"; } catch (Exception e) { log.Error("Error in bothandler constructor", e); } }
public void Attach(NielsRask.FnordBot.FnordBot bot) { log.Info("Attaching stat plugin"); try { this.bot = bot; bot.OnPublicMessage += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPublicMessage); bot.OnPrivateMessage += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPrivateMessage); } catch (Exception e) { log.Error("Error in Statplugin.attach", e); } }
public void Attach(FnordBot.FnordBot bot) { this.bot = bot; bot.OnPublicMessage += new FnordBot.FnordBot.MessageHandler(bot_OnPublicMessage); bot.OnPrivateMessage += new FnordBot.FnordBot.MessageHandler(bot_OnPrivateMessage); }
public void Attach(NielsRask.FnordBot.FnordBot bot) { log.Info("Attaching logger plugin"); try { this.bot = bot; bot.OnPublicMessage +=new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPublicMessage); bot.OnPrivateMessage += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPrivateMessage); bot.OnChannelJoin += new NielsRask.FnordBot.FnordBot.ChannelActionHandler(bot_OnChannelJoin); bot.OnChannelPart += new NielsRask.FnordBot.FnordBot.ChannelActionHandler(bot_OnChannelPart); bot.OnChannelMode += new NielsRask.FnordBot.FnordBot.ChannelActionHandler(bot_OnChannelMode); bot.OnChannelKick += new NielsRask.FnordBot.FnordBot.ChannelActionHandler(bot_OnChannelKick); bot.OnServerQuit += new NielsRask.FnordBot.FnordBot.ChannelActionHandler(bot_OnServerQuit); bot.OnPrivateNotice += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPrivateNotice); bot.OnPublicNotice += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPublicNotice); bot.OnTopicChange += new NielsRask.FnordBot.FnordBot.ChannelTopicHandler(bot_OnTopicChange); bot.OnPublicAction += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPublicAction); bot.OnPrivateAction += new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPrivateAction); bot.OnSendToChannel += new NielsRask.FnordBot.FnordBot.BotMessageHandler(bot_OnSendToChannel); bot.OnSendToUser += new NielsRask.FnordBot.FnordBot.BotMessageHandler(bot_OnSendToUser); bot.OnSendNotice +=new NielsRask.FnordBot.FnordBot.BotMessageHandler(bot_OnSendNotice); bot.OnSetMode += new NielsRask.FnordBot.FnordBot.BotMessageHandler(bot_OnSetMode); alarmClock.AddAlarm( new DelegateCaller(DateTime.Today.AddDays(1), new AlarmMethod( OnMidnight ) ) ); } catch (Exception e) { log.Error("Failed in Logger.Attach",e); } }
public Referendum( string creator, FnordBot.FnordBot bot ) { this.creator = creator; this.bot = bot; votes = new Dictionary<string, int>(); }
public void Attach( FnordBot.FnordBot bot ) { log.Info( "Attaching voter plugin" ); try { this.bot = bot; bot.OnPrivateMessage += bot_OnPrivateMessage; } catch (Exception e) { log.Error( "Failed in voter.Attach", e ); } }
public void Attach(FnordBot.FnordBot bot) { this.bot = bot; bot.OnPublicMessage +=new NielsRask.FnordBot.FnordBot.MessageHandler(bot_OnPublicMessage); log.Info("Wordgame plugin attached"); }
/// <summary> /// Initializes a new instance of the <see cref="Wordgame"/> class. /// </summary> /// <param name="bot">The bot.</param> /// <param name="channel">The channel.</param> /// <param name="gameList">The game list.</param> public Wordgame(FnordBot.FnordBot bot, string channel, WordgameCollection gameList, string wordListPath) { this.bot = bot; this.channel = channel; this.gameList = gameList; this.rnd = new Random(); this.wordListPath = wordListPath; }
// private void btnConnect2_Click(object sender, System.EventArgs e) // { // // HACK: There is an unresolved issue concerning finding the config files for the fnordbot assembly, // // when running from within visual studio. The problem is that we're unable to find the directory // // of the FnordBot2 project, as the assembly is copied to the launcher programs /bin directory // // the solution is to edit the following relative path (starts in the launcher directory) // // this should be resolved in the final releases // bot = new NielsRask.FnordBot.FnordBot("..\\..\\..\\FnordBot\\"); // bot.Init(); //// bot.OnLogMessage += new NielsRask.FnordBot.FnordBot.LogMessageHandler(bot_OnLogMessage); // bot.Connect(); // } private void btnConnect2_Click(object sender, System.EventArgs e) { bot = new FnordBot(); bot.InstallationFolderPath = Path.GetFullPath( "..\\..\\..\\FnordBot\\" ); bot.Client.Port = 6667; bot.Client.Server = "10.0.0.153"; //bot.Client.Server = "irc.droso.net"; bot.Client.Username = "******"; bot.Client.Realname = "B. Imse"; bot.Client.Nickname = "Bimsebot"; bot.Client.AlternativeNick = "BimmerBot"; bot.ChannelsToJoin.Add("#craYon"); bot.DirectInit(); System.Collections.Generic.Dictionary<string, string> settings; System.Collections.Generic.Dictionary<string, bool> permissions; //settings = new Dictionary<string, string>(); //permissions = new Dictionary<string, bool>(); ////settings.Add( "wordlist", @"..\..\..\wordgame\wordlist.dat" ); //settings.Add( "wordlist", @"..\wordgame\wordlist.dat" ); //permissions.Add( "CanOverrideSendToChannel", true ); //bot.LoadPlugin( "NielsRask.Wordgame.Plugin", @"..\..\..\wordgame\bin\debug\wordgame.dll", settings, permissions ); settings = new Dictionary<string, string>(); permissions = new Dictionary<string, bool>(); settings.Add( "wordlist", @"..\wordgame\wordlist.dat" ); permissions.Add( "CanOverrideSendToChannel", true ); bot.LoadPlugin( "NielsRask.Voter.Voter", @"..\..\..\voter\bin\debug\voter.dll", settings, permissions ); bot.Connect(); //System.Threading.Thread.Sleep(5000); //bot.SendToChannel("#crayon", "tingeling"); }