void StartHighScores(object stuff = null) { var layer = GameScoresLayer.CreateScene(Window); var transition = new CCTransitionMoveInR(0.3f, layer); Director.ReplaceScene(transition); }
public static CCScene CreateScene(CCWindow mainWindow) { var scene = new CCScene(mainWindow); var layer = new GameScoresLayer(); scene.AddChild(layer); return(scene); }