コード例 #1
0
ファイル: WarThunderGameMode.cs プロジェクト: hackerlank/nmm
        /// <summary>
        /// A simple constructor that initializes the object with the given values.
        /// </summary>
        /// <param name="p_eifEnvironmentInfo">The application's environment info.</param>
        /// <param name="p_futFileUtility">The file utility class to be used by the game mode.</param>
        public WarThunderGameMode(IEnvironmentInfo p_eifEnvironmentInfo, FileUtil p_futFileUtility)
            : base(p_eifEnvironmentInfo)
        {
            SettingsGroupViews = new List <ISettingsGroupView>();
            GeneralSettingsGroup gsgGeneralSettings = new GeneralSettingsGroup(p_eifEnvironmentInfo, this);

            ((List <ISettingsGroupView>)SettingsGroupViews).Add(new GeneralSettingsPage(gsgGeneralSettings));
        }
コード例 #2
0
		/// <summary>
		/// A simple constructor that initializes the object with the given values.
		/// </summary>
		/// <param name="p_eifEnvironmentInfo">The application's environment info.</param>
		/// <param name="p_futFileUtility">The file utility class to be used by the game mode.</param>
		public WarThunderGameMode(IEnvironmentInfo p_eifEnvironmentInfo, FileUtil p_futFileUtility)
			: base(p_eifEnvironmentInfo)
		{
			SettingsGroupViews = new List<ISettingsGroupView>();
			GeneralSettingsGroup gsgGeneralSettings = new GeneralSettingsGroup(p_eifEnvironmentInfo, this);
			((List<ISettingsGroupView>)SettingsGroupViews).Add(new GeneralSettingsPage(gsgGeneralSettings));
		}