protected override void Update(float delta) { EasyInputAction.InsideMouseLeftDown(); EasyInputAction.InsideMouseLeftUp(); var font = FontClass.Fonts(FontSize); if (TellTranslation == false) { Content = ContentA; } else { Content = ContentA + GiveTheTranslation(); } //do not need to change the text buffer, because we do not change any propertry if (mTextBuffer != null && mTextBuffer.Content == Content && mTextBuffer.Font == font) { return; } Utility.Dispose(ref mTextBuffer); mTextBuffer = new Text(Content, font, new Size()); }
protected override void Update(float delta) { EasyInputAction.InsideMouseLeftDown(); EasyInputAction.InsideMouseLeftOnceDown(); EasyInputAction.InsideMouseLeftUp(); EasyInputAction.InsideMouseRightUp(); EasyAnimation.Update_Animation(delta); //Update_Trans(delta); base.Update(delta); }