public static LLLocal Create(LLType pType, string pIdentifier) { LLLocal local = new LLLocal(); local.mType = pType; local.mIdentifier = pIdentifier; return local; }
public static LLLocal Create(LLType pType, string pIdentifier) { LLLocal local = new LLLocal(); local.mType = pType; local.mIdentifier = pIdentifier; return(local); }
public LLLocal CreateLocal(LLType pType, string pIdentifier) { if (mLocals == null) { mLocals = new LLLocalList(); } LLLocal local = LLLocal.Create(pType.PointerDepthPlusOne, pIdentifier); mLocals.Add(local); return(local); }