public MainWindow() { InitializeComponent(); this.Loaded += new RoutedEventHandler(MainWindow_Loaded); this.Closing += new System.ComponentModel.CancelEventHandler(MainWindow_Closing); m_HandVirtualiozationExecuter = new HandVirtualiozationExecuter(); /* * IConfigurationManager ConfigurationManager = ConfigurationManagerFactory.CreateDefault(); * using (var root = new Root("Game1.log")) * { * if (ConfigurationManager.ShowConfigDialog(root)) * { * RenderWindow window = root.Initialize(true); * ResourceGroupManager.Instance.AddResourceLocation("media", "Folder", true); * SceneManager scene = root.CreateSceneManager(SceneType.Generic); * Camera camera = scene.CreateCamera("cam1"); * Viewport viewport = window.AddViewport(camera); * TextureManager.Instance.DefaultMipmapCount = 5; * ResourceGroupManager.Instance.InitializeAllResourceGroups(); * Entity penguin = scene.CreateEntity("bob", "penguin.mesh"); * SceneNode penguinNode = scene.RootSceneNode.CreateChildSceneNode(); * penguinNode.AttachObject(penguin); * camera.Move(new Vector3(0, 0, 300)); * camera.LookAt(penguin.BoundingBox.Center); * root.RenderOneFrame(); * } * } */ }
public bool Create(Guid cameraGuid, HandVirtualiozationExecuter executer) { m_executer = executer; int w = 0, h = 0; _camera = CLEyeCreateCamera(cameraGuid, ColorMode, Resolution, Framerate); if (_camera == IntPtr.Zero) { return(false); } bool x = CLEyeCameraGetFrameDimensions(_camera, ref w, ref h); if (ColorMode == CLEyeCameraColorMode.CLEYE_COLOR_PROCESSED || ColorMode == CLEyeCameraColorMode.CLEYE_COLOR_RAW) { uint imageSize = (uint)w * (uint)h * 4; // create memory section and map _section = CreateFileMapping(new IntPtr(-1), IntPtr.Zero, 0x04, 0, imageSize, null); _map = MapViewOfFile(_section, 0xF001F, 0, 0, imageSize); BitmapSource = Imaging.CreateBitmapSourceFromMemorySection(_section, w, h, PixelFormats.Bgr32, w * 4, 0) as InteropBitmap; } else { uint imageSize = (uint)w * (uint)h; // create memory section and map _section = CreateFileMapping(new IntPtr(-1), IntPtr.Zero, 0x04, 0, imageSize, null); _map = MapViewOfFile(_section, 0xF001F, 0, 0, imageSize); BitmapSource = Imaging.CreateBitmapSourceFromMemorySection(_section, w, h, PixelFormats.Gray8, w, 0) as InteropBitmap; } // Invoke event if (BitmapReady != null) { BitmapReady(this, null); } BitmapSource.Invalidate(); return(true); }