コード例 #1
0
        static void CountCollision(object In)
        {
            IntersectController IC = (IntersectController)In;

            while (true)
            {
                Initialize(IC);
                foreach (var i in IC.PersList)
                {
                    Rectangle R1 = new Rectangle(i.X, i.Y, 60, 70);
                    foreach (var j in IC.BulletList)
                    {
                        if (j.ParentPerson.ID == i.ID)
                        {
                            continue;
                        }
                        Rectangle R2 = new Rectangle((int)j.X, (int)j.Y, 5, 5);
                        if (R1.IntersectsWith(R2))
                        {
                            IC.ObjDrawer.IsPersonInList(i.ID, true);
                        }
                    }
                }
            }
        }
コード例 #2
0
        static void Initialize(IntersectController In)
        {
            In.PersList.Clear();
            In.BulletList.Clear();

            lock (In.ObjDrawer.ObjectTicks)
                foreach (var i in In.ObjDrawer.ObjectTicks)
                {
                    if (i is PersonDrawTickImage && ((PersonDrawTickImage)i).IsNeedToDestroy == false)
                    {
                        In.PersList.Add(((PersonDrawTickImage)i)._Person);
                    }
                    else if (i is BulletDrawTickImage && ((BulletDrawTickImage)i).IsNeedToDestroy == false)
                    {
                        In.BulletList.Add(((BulletDrawTickImage)i).Bul);
                    }
                }
        }
コード例 #3
0
        private void MainWindow_Load(object sender, EventArgs e)
        {
            ///////////////////////////////////////////
            PersonList.Add(new Person()
            {
                X  = Size.Width / 2,
                Y  = Size.Height / 2,
                ID = byte.Parse(Dns.GetHostAddresses(Dns.GetHostName())[Dns.GetHostAddresses(Dns.GetHostName()).Length - 1].ToString().Split('.')[3])
            });

            ////////////////////////////////
            EventAddToDrawList += AddToDrList;
            PackgeWasGot       += AddNetObject;

            ObjDraw       = new ObjectDrawer(BattleField.Image, EventAddToDrawList, SynchronizationContext.Current);
            IC            = new IntersectController(ObjDraw);
            OutNetConnect = new PackageSender();

            AddToNetAddrList += OutNetConnect.AddToAddrIPList;
            InNetConnect      = new PackageReciever(PackgeWasGot, PersonList, AddToNetAddrList);

            ////////////////////////////////////////////////
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting e0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting se0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting s0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting sw0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting w0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting nw0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting n0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "shooting ne0*.bmp"));

            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "walking n0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "walking w0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "walking s0*.bmp"));
            AddToAnimationList(Directory.GetFiles("Resourses//Person//", "walking e0*.bmp"));

            Anims = LoadAnimations(Animations.ToArray());
        }