void OnDevStateChanged(object o, DeviceStateChangedArgs args) { if (DeviceStateChanged != null) { DeviceStateChanged(o as NetworkDevice, args); } }
void OnDevStateChanged(object o, DeviceStateChangedArgs args) { if (DeviceStateChanged != null) DeviceStateChanged (o as NetworkDevice, args); }
void OnDeviceStateChanged(object sender, DeviceStateChangedArgs args) { //Console.WriteLine (args.NewState); ReDraw(); }
void OnDeviceStateChanged (object sender, DeviceStateChangedArgs args) { //Console.WriteLine (args.NewState); ReDraw (); }