public Developer(string name) { position = new float3_S(Vector3.zero); rotation = new float4_S(Quaternion.identity); displayColor = new float4_S(Color.black); displayName = new char[maxNameSize]; displayName = name.ToCharArray(0, Mathf.Min(name.Length, maxNameSize)); arrIdx = -1; }
public void SetRotation(Quaternion rot) { rotation = new float4_S(rot); }
public void SetDisplayColor(Color col) { displayColor = new float4_S(col); }