static void Main(string[] args) { EventManager ev = new EventManager(); ev.Register("Network.Game.GameStart", o => Console.WriteLine("le jeu débute")); Parser p = new Parser(); Client c = new Client("163.5.218.4", 4242, ev, p.Parse); new JoinLobby().Pack(c.Writer, Console.ReadLine(), "Zeus"); Console.ReadLine(); }
static void Main(string[] args) { PrintTitle(); var em = new EventManager(); em.Register("Network.Master.AddServer", AddServer); em.Register("Network.Master.RemoveServer", RemoveServer); em.Register("Network.Master.ServerListRequest", SendServerList); InitServer(em, 5555); new Task(Ping).Start(); while (true) switch (Console.ReadLine()) { case "quit": _s.Stop(); Environment.Exit(0); break; } }