コード例 #1
0
        // Warning - this event can be called multiple times
        void Network_OnConnected(object sender, ConnectedEventArgs e)
        {
            Trace.WriteLine("Server:  Network_OnConnected()");

            lock (syncLock2)
            {
                if (!alreadySent2)
                {
                    alreadySent2 = true;

                    Trace.WriteLine("Server:  Network_OnConnected()  [Final Time]");
                }
            }
        }
コード例 #2
0
 //NOVA Network handshakes for HOST
 void Network_OnConnected(object sender, Network.ConnectedEventArgs e)
 {
     Status.Content = "Connected";
 }
コード例 #3
0
        void ClientManager_OnConnected(object sender, ConnectedEventArgs e)
        {
            ButtonConnect.Set(() => ButtonConnect.Text, "Connected.");

            this.Dispose();
        }