public GlobalHost(ActionSyncronizerProxy processQueue_, IPAddress myIP, TimerThread tt) { this.myIP = myIP; this.tt = tt; processQueue = processQueue_; log = MasterLog.GetFileLog("network", "globalhost.log"); StartListening(); }
public SocketWriter(IPEndPoint address, ActionSyncronizerProxy sync, Action <Exception, DisconnectType> errorResponse, Action onSoftDisconnect, Handshake info) { this.address = address; this.info = info; this.errorResponse = sync.Convert(errorResponse); this.onSoftDisconnect = sync.Convert(onSoftDisconnect); ThreadManager.NewThread(WritingThread, TerminateThread, "SocketWriter " + address); }
//Action<Exception> onHandshakeError; public SocketListener(ActionSyncronizerProxy sync, Action <Handshake, Socket> processConnection, Socket sckListen) { using (var h = DisposeHandle.Get(sckListen)) { this.sckListen = sckListen; this.processConnection = sync.Convert(processConnection); //this.onHandshakeError = onHandshakeError; ThreadManager.NewThread(() => ProcessThread(), () => TerminateThread(), "SocketListener " + NetTools.GetLocalIP(sckListen).ToString()); h.Disengage(); } }
public OverlayHost(OverlayHostName hostName, IPEndPoint address, ActionSyncronizerProxy processQueue, ProcessorAssigner messageProcessorAssigner, MemoryStream extraHandshakeInfo, TimerThread tt, TimeSpan inactivityPeriod) { this.inactivityPeriod = inactivityPeriod; this.hostName = hostName; this.IpAddress = address; this.processQueue = processQueue; this.processorAssigner = messageProcessorAssigner; this.extraHandshakeInfo = extraHandshakeInfo; log = MasterLog.GetFileLog("network", hostName.ToString() + ".log"); tt.AddAction(this.DisconnectInactiveNodes); }
public SocketReader(ActionSyncronizerProxy sync, Action <MemoryStream> messageProcessor, Action <IOException> errorResponse, Action onSoftDisconnect, Socket socketRead) { using (var h = DisposeHandle.Get(socketRead)) { this.onSoftDisconnect = sync.Convert(onSoftDisconnect); this.messageProcessor = sync.Convert(messageProcessor); this.errorResponse = sync.Convert(errorResponse); this.socketRead = socketRead; ThreadManager.NewThread(() => this.ProcessThread(), () => TerminateThread(), "SocketReader " + NetTools.GetRemoteIP(socketRead).ToString()); h.Disengage(); } }
public Node(Handshake info_, ActionSyncronizerProxy actionQueue_, DisconnectProcessor processDisonnect_) { info = info_; sync = actionQueue_; notifyDisonnect = processDisonnect_; writerStatus = WriteStatus.READY; readerStatus = ReadStatus.READY; IsClosed = false; if (MasterLog.LogLevel > 1) { LogR = MasterLog.GetFileLog("network", info.local.hostname.ToString(), info.remote.ToString().Replace(':', '.') + " read.xml"); LogW = MasterLog.GetFileLog("network", info.local.hostname.ToString(), info.remote.ToString().Replace(':', '.') + " write.xml"); } UpdateUseTime(); }