コード例 #1
0
ファイル: Program.cs プロジェクト: foantom00/NetspherePirates
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            AuthDatabase.Initialize();

            Logger.Info("Starting server...");

            AuthServer.Initialize(new Configuration());
            AuthServer.Instance.Listen(Config.Instance.Listener);

            s_apiEventLoopGroup = new MultithreadEventLoopGroup(1);
            s_apiHost           = new ServerBootstrap()
                                  .Group(s_apiEventLoopGroup)
                                  .Channel <TcpServerSocketChannel>()
                                  .Handler(new ActionChannelInitializer <IChannel>(ch => { }))
                                  .ChildHandler(new ActionChannelInitializer <IChannel>(ch =>
            {
                ch.Pipeline.AddLast(new APIServerHandler());
            }))
                                  .BindAsync(Config.Instance.API.Listener).WaitEx();

            Logger.Info("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Logger.Warn("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }
            }

            Exit();
        }
コード例 #2
0
        private static string GetNickname(ulong id)
        {
            // fast path
            var plr = GameServer.Instance.PlayerManager[id];

            if (plr != null)
            {
                return(plr.Account.Nickname);
            }

            // if player is not online use a database lookup
            using (var db = AuthDatabase.Open())
                return(db.Get(new AccountDto {
                    Id = (int)id
                })?.Nickname ?? "");
        }
コード例 #3
0
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            AuthDatabase.Initialize();

            Logger.Info("Starting server...");

            AuthServer.Instance.Start(Config.Instance.Listener);
            s_apiHost = new APIServer();
            s_apiHost.Start(Config.Instance.API.Listener);

            Logger.Info("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Logger.Warn("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }
            }

            Exit();
        }
コード例 #4
0
        internal Deny(PlayerDenyDto dto)
        {
            ExistsInDatabase = true;
            Id     = dto.Id;
            DenyId = (ulong)dto.DenyPlayerId;

            // Try a fast lookup first in case the player is currently online
            // otherwise get the name from the database
            Nickname = GameServer.Instance.PlayerManager[DenyId]?.Account.Nickname;
            if (Nickname == null)
            {
                using (var db = AuthDatabase.Open())
                {
                    Nickname = db.Get(new AccountDto {
                        Id = (int)DenyId
                    })?.Nickname ?? "<Player not found>";
                }
            }
        }
コード例 #5
0
        public async Task <bool> SendAsync(string receiver, string title, string message)
        {
            // ToDo consume pen
            // ToDo check for ignore

            AccountDto account;

            using (var db = AuthDatabase.Open())
            {
                account = (await db.FindAsync <AccountDto>(statement => statement
                                                           .Where($"{nameof(AccountDto.Nickname):C} = @{nameof(receiver)}")
                                                           .WithParameters(new { receiver }))
                           .ConfigureAwait(false))
                          .FirstOrDefault();
            }
            if (account == null)
            {
                return(false);
            }

            using (var db = GameDatabase.Open())
            {
                var mailDto = new PlayerMailDto
                {
                    PlayerId       = account.Id,
                    SenderPlayerId = (int)Player.Account.Id,
                    SentDate       = DateTimeOffset.Now.ToUnixTimeSeconds(),
                    Title          = title,
                    Message        = message,
                    IsMailNew      = true,
                    IsMailDeleted  = false
                };
                await db.InsertAsync(mailDto).ConfigureAwait(false);

                var plr = GameServer.Instance.PlayerManager.Get(receiver);
                plr?.Mailbox.Add(new Mail(mailDto));
                return(true);
            }
        }
コード例 #6
0
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            var jsonlog = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "auth.json");
            var logfile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "auth.log");

            Log.Logger = new LoggerConfiguration()
                         .WriteTo.File(new JsonFormatter(), jsonlog)
                         .WriteTo.File(logfile)
                         .WriteTo.Console(outputTemplate: "[{Level} {SourceContext}] {Message}{NewLine}{Exception}")
                         .MinimumLevel.Verbose()
                         .CreateLogger();

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            AuthDatabase.Initialize();

            Log.Information("Starting server...");

            AuthServer.Initialize(new Configuration());
            AuthServer.Instance.Listen(Config.Instance.Listener);

            s_apiEventLoopGroup = new MultithreadEventLoopGroup(2);
            s_loginapiHost      = new ServerBootstrap()
                                  .Group(s_apiEventLoopGroup)
                                  .Channel <TcpServerSocketChannel>()
                                  .Handler(new ActionChannelInitializer <IChannel>(ch => { }))
                                  .ChildHandler(new ActionChannelInitializer <IChannel>(ch =>
            {
                ch.Pipeline.AddLast(new LoginServerHandler());
            }))
                                  .BindAsync(Config.Instance.AuthAPI.Listener).WaitEx();

            s_apiHost = new ServerBootstrap()
                        .Group(s_apiEventLoopGroup)
                        .Channel <TcpServerSocketChannel>()
                        .Handler(new ActionChannelInitializer <IChannel>(ch => { }))
                        .ChildHandler(new ActionChannelInitializer <IChannel>(ch =>
            {
                ch.Pipeline.AddLast(new APIServerHandler());
            }))
                        .BindAsync(Config.Instance.API.Listener).WaitEx();

            Log.Information("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Log.Warning("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }
            }

            Exit();
        }
コード例 #7
0
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            Config <Config> .Initialize("game.hjson", "NETSPHEREPIRATES_GAMECONF");

            var jsonlog = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "game.json");
            var logfile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "game.log");

            Log.Logger = new LoggerConfiguration()
                         .Destructure.ByTransforming <IPEndPoint>(endPoint => endPoint.ToString())
                         .Destructure.ByTransforming <EndPoint>(endPoint => endPoint.ToString())
                         .WriteTo.File(new JsonFormatter(), jsonlog)
                         .WriteTo.File(logfile)
                         .WriteTo.Console(outputTemplate: "[{Level} {SourceContext}] {Message}{NewLine}{Exception}")
                         .MinimumLevel.Debug()
                         .CreateLogger();

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            Log.Information("Initializing...");

            try
            {
                AuthDatabase.Initialize(Config.Instance.Database.Auth);
                GameDatabase.Initialize(Config.Instance.Database.Game);
            }
            catch (DatabaseNotFoundException ex)
            {
                Log.Error("Database {Name} not found", ex.Name);
                Environment.Exit(1);
            }
            catch (DatabaseVersionMismatchException ex)
            {
                Log.Error("Invalid version. Database={CurrentVersion} Required={RequiredVersion}. Run the DatabaseMigrator to update your database.",
                          ex.CurrentVersion, ex.RequiredVersion);
                Environment.Exit(1);
            }

            ItemIdGenerator.Initialize();
            CharacterIdGenerator.Initialize();
            LicenseIdGenerator.Initialize();
            DenyIdGenerator.Initialize();
            Club.Initialize();

            var listenerThreads = new MultithreadEventLoopGroup(Config.Instance.ListenerThreads);
            var workerThreads   = new MultithreadEventLoopGroup(Config.Instance.WorkerThreads);
            var workerThread    = new SingleThreadEventLoop();

            ChatServer.Initialize(new ProudNet.Configuration
            {
                SocketListenerThreads = listenerThreads,
                SocketWorkerThreads   = workerThreads,
                WorkerThread          = workerThread
            });
            RelayServer.Initialize(new ProudNet.Configuration
            {
                SocketListenerThreads = listenerThreads,
                SocketWorkerThreads   = workerThreads,
                WorkerThread          = workerThread
            });
            GameServer.Initialize(new ProudNet.Configuration
            {
                SocketListenerThreads = listenerThreads,
                SocketWorkerThreads   = workerThreads,
                WorkerThread          = workerThread
            });

            FillShop();

            Log.Information("Starting server...");

            ChatServer.Instance.Listen(Config.Instance.ChatListener);
            RelayServer.Instance.Listen(Config.Instance.RelayListener, IPAddress.Parse(Config.Instance.IP), Config.Instance.RelayUdpPorts);
            GameServer.Instance.Listen(Config.Instance.Listener);

            Log.Information("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Log.Warning("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }

                var args = input.GetArgs();
                if (args.Length == 0)
                {
                    continue;
                }

                if (!GameServer.Instance.CommandManager.Execute(null, args))
                {
                    Console.WriteLine("Unknown command");
                }
            }

            Exit();
        }
コード例 #8
0
ファイル: Program.cs プロジェクト: BioAleks/NetspherePirates
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            var jsonlog = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "auth.json");
            var logfile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "auth.log");

            Log.Logger = new LoggerConfiguration()
                         .WriteTo.File(new JsonFormatter(), jsonlog)
                         .WriteTo.File(logfile)
                         .WriteTo.Console(outputTemplate: "[{Level} {SourceContext}] {Message}{NewLine}{Exception}")
                         .MinimumLevel.Verbose()
                         .CreateLogger();

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            Log.Information("Initializing...");

            AuthDatabase.Initialize();
            GameDatabase.Initialize();

            ItemIdGenerator.Initialize();
            CharacterIdGenerator.Initialize();
            LicenseIdGenerator.Initialize();
            DenyIdGenerator.Initialize();

            ChatServer.Initialize(new Configuration());
            RelayServer.Initialize(new Configuration());
            GameServer.Initialize(new Configuration());

            FillShop();

            Log.Information("Starting server...");

            var listenerThreads = new MultithreadEventLoopGroup(Config.Instance.ListenerThreads);
            var workerThreads   = new MultithreadEventLoopGroup(Config.Instance.WorkerThreads);

            ChatServer.Instance.Listen(Config.Instance.ChatListener, listenerEventLoopGroup: listenerThreads, workerEventLoopGroup: workerThreads);
            RelayServer.Instance.Listen(Config.Instance.RelayListener, IPAddress.Parse(Config.Instance.IP), Config.Instance.RelayUdpPorts, listenerThreads, workerThreads);
            GameServer.Instance.Listen(Config.Instance.Listener, listenerEventLoopGroup: listenerThreads, workerEventLoopGroup: workerThreads);

            Log.Information("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Log.Warning("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }

                var args = input.GetArgs();
                if (args.Length == 0)
                {
                    continue;
                }

                if (!GameServer.Instance.CommandManager.Execute(null, args))
                {
                    Console.WriteLine("Unknown command");
                }
            }

            Exit();
        }
コード例 #9
0
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            Config <Config> .Initialize("auth.hjson", "NETSPHEREPIRATES_AUTHCONF");

            var jsonlog = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "auth.json");
            var logfile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "auth.log");

            Log.Logger = new LoggerConfiguration()
                         .Destructure.ByTransforming <IPEndPoint>(endPoint => endPoint.ToString())
                         .Destructure.ByTransforming <EndPoint>(endPoint => endPoint.ToString())
                         .WriteTo.File(new JsonFormatter(), jsonlog)
                         .WriteTo.File(logfile)
                         .WriteTo.Console(outputTemplate: "[{Level} {SourceContext}] {Message}{NewLine}{Exception}")
                         .MinimumLevel.Debug()
                         .CreateLogger();

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            try
            {
                AuthDatabase.Initialize(Config.Instance.Database.Auth);
            }
            catch (DatabaseNotFoundException ex)
            {
                Log.Error("Database {Name} not found", ex.Name);
                Environment.Exit(1);
            }

            catch (DatabaseVersionMismatchException ex)
            {
                Log.Error("Invalid version. Database={CurrentVersion} Required={RequiredVersion}. Run the DatabaseMigrator to update your database.",
                          ex.CurrentVersion, ex.RequiredVersion);
                Environment.Exit(1);
            }

            Log.Information("Starting server...");

            AuthServer.Initialize(new ProudNet.Configuration
            {
                SocketListenerThreads = new MultithreadEventLoopGroup(1),
                SocketWorkerThreads   = new MultithreadEventLoopGroup(1),
                WorkerThread          = new SingleThreadEventLoop()
            });
            AuthServer.Instance.Listen(Config.Instance.Listener);

            s_apiEventLoopGroup = new MultithreadEventLoopGroup(1);
            s_apiHost           = new ServerBootstrap()
                                  .Group(s_apiEventLoopGroup)
                                  .Channel <TcpServerSocketChannel>()
                                  .Handler(new ActionChannelInitializer <IChannel>(ch => { }))
                                  .ChildHandler(new ActionChannelInitializer <IChannel>(ch =>
            {
                ch.Pipeline.AddLast(new APIServerHandler());
            }))
                                  .BindAsync(Config.Instance.API.Listener).WaitEx();

            Log.Information("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Log.Warning("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }
            }

            Exit();
        }
コード例 #10
0
ファイル: Program.cs プロジェクト: Salcoj/NetspherePirates
        private static void Main()
        {
            JsonConvert.DefaultSettings = () => new JsonSerializerSettings
            {
                Converters = new List <JsonConverter> {
                    new IPEndPointConverter()
                }
            };

            AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
            TaskScheduler.UnobservedTaskException      += OnUnobservedTaskException;

            AuthDatabase.Initialize();
            GameDatabase.Initialize();

            FillShop();

            ItemIdGenerator.Initialize();
            CharacterIdGenerator.Initialize();
            LicenseIdGenerator.Initialize();
            DenyIdGenerator.Initialize();

            Logger.Info("Starting server...");

            GameServer.Instance.Start(Config.Instance.Listener);

            Logger.Info("Ready for connections!");

            if (Config.Instance.NoobMode)
            {
                Logger.Warn("!!! NOOB MODE IS ENABLED! EVERY LOGIN SUCCEEDS AND OVERRIDES ACCOUNT LOGIN DETAILS !!!");
            }

            Console.CancelKeyPress += OnCancelKeyPress;
            while (true)
            {
                var input = Console.ReadLine();
                if (input == null)
                {
                    break;
                }

                if (input.Equals("exit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("quit", StringComparison.InvariantCultureIgnoreCase) ||
                    input.Equals("stop", StringComparison.InvariantCultureIgnoreCase))
                {
                    break;
                }

                var args = input.GetArgs();
                if (args.Length == 0)
                {
                    continue;
                }

                if (!GameServer.Instance.CommandManager.Execute(null, args))
                {
                    Console.WriteLine("Unknown command");
                }
            }

            Exit();
        }
コード例 #11
0
        public PlayerClubInfoDto LoadClubInfo(Player plr)
        {
            _ClubInfo[plr] = null;

            using (var db = GameDatabase.Open())
                using (var adb = AuthDatabase.Open())
                {
                    var member = db.Find <ClubMembersDto>(smtp => smtp
                                                          .Where($"{nameof(ClubMembersDto.Id):C} = @Player")
                                                          .WithParameters(new { Player = plr.Account.Id })
                                                          ).FirstOrDefault();

                    if (member == null)
                    {
                        return(null);
                    }

                    var Club = db.Find <ClubDto>(smtp => smtp
                                                 .Where($"{nameof(ClubDto.Id):C} = @Id")
                                                 .WithParameters(new { Id = member.ClubId })
                                                 ).FirstOrDefault();

                    if (Club == null)
                    {
                        throw new InvalidOperationException("Club don't exist");
                    }

                    var Moderator = adb.Find <AccountDto>(stmp => stmp
                                                          .Include <NicknameHistoryDto>(join => join.LeftOuterJoin())
                                                          .Where($"{nameof(AccountDto.Id):C} = @Id")
                                                          .WithParameters(new { Id = Club.Moderator })
                                                          ).FirstOrDefault();

                    var hasNickNameChanger = from nick in Moderator.NicknameHistory
                                             where nick.ExpireDate == -1 || nick.ExpireDate > DateTimeOffset.Now.ToUnixTimeSeconds()
                                             orderby nick.Id descending
                                             select nick.Nickname;

                    if (hasNickNameChanger.Any())
                    {
                        Moderator.Nickname = hasNickNameChanger.First();
                    }

                    _ClubInfo[plr] = new PlayerClubInfoDto
                    {
                        Unk1          = member.State,
                        Unk2          = 2,
                        Unk3          = 3,
                        Unk4          = 4,
                        Unk5          = 5,
                        Unk6          = 6,
                        Unk7          = "Cadena1",
                        Unk8          = "Cadena2",
                        Unk11         = "Cadena3",
                        Unk12         = Club.Notice,
                        ClanName      = Club.Name,
                        ClanMark      = Club.Mark,
                        ModeratorName = Moderator.Nickname
                    };

                    return(_ClubInfo[plr]);
                }
        }