コード例 #1
0
ファイル: FileShape.cs プロジェクト: radtek/HeuristicLabPlay
        // ------------------------------------------------------------------
        /// <summary>
        /// Creates the label that shows the file's name.
        /// </summary>
        /// <param name="filename">string: The name to show in the
        /// label.</param>
        // ------------------------------------------------------------------
        void CreateLabel(string filename)
        {
            if (this.myLabel == null)
            {
                this.myLabel = new LabelMaterial();
                Children.Add(this.myLabel);
            }

            this.myLabel.Text = filename;
        }
コード例 #2
0
ファイル: FileShape.cs プロジェクト: thunder176/HeuristicLab
    // ------------------------------------------------------------------
    /// <summary>
    /// Creates the label that shows the file's name.
    /// </summary>
    /// <param name="filename">string: The name to show in the 
    /// label.</param>
    // ------------------------------------------------------------------
    void CreateLabel(string filename) {
      if (this.myLabel == null) {
        this.myLabel = new LabelMaterial();
        Children.Add(this.myLabel);
      }

      this.myLabel.Text = filename;
    }
コード例 #3
0
ファイル: ClassShape.cs プロジェクト: thunder176/HeuristicLab
        // ------------------------------------------------------------------
        /// <summary>
        /// Initialize of the bundle
        /// </summary>
        // ------------------------------------------------------------------
        protected override void Initialize()
        {
            base.Initialize();
            Name           = "Class Shape";
            mTitle         = "Class shape";
            mSubTitle      = "by The Netron Project";
            this.Resizable = false;
            sf.Trimming    = StringTrimming.EllipsisCharacter;
            //the initial size
            Transform(0, 0, 200, 50);


            //mList.OnItemAdded += new EventHandler<CollectionEventArgs<ClassShapeItem>>(mList_OnItemAdded);

            #region The icon material
            CreateShapeIcon();
            #endregion

            #region The xpand icon material
            CreateXpansionIcon();
            #endregion

            #region The free text
            textMaterial = new LabelMaterial();
            textMaterial.Transform(new Rectangle(Rectangle.X + 5, Rectangle.Y + 18, Rectangle.Width - 10, bodyHeight));
            textMaterial.Text    = GetQuotation();
            textMaterial.Visible = false;
            Children.Add(textMaterial);

            #endregion

            #region The folders

            /* The following code is only an example of what is possible.
             * You can add any shape material here but I guess the properties/methods nodes
             * are quite useful for many purposes.
             */

            string[]       props   = new string[] { "Rectangle", "Size", "Visible" };
            FolderMaterial folder1 = new FolderMaterial("Properties", props, "Resources.PublicProperty.ico");
            folder1.Transform(new Rectangle(Rectangle.X + 5, Rectangle.Y + 55, Rectangle.Width - 10, FolderMaterial.HeaderHeight));
            folder1.Visible   = false;
            folder1.ShowLines = true;
            mFolders.Add(folder1);
            folder1.OnFolderChanged += new EventHandler <RectangleEventArgs>(folders_OnFolderChanged);
            Children.Add(folder1);
            mPropertiesNode = folder1;

            string[]       methds  = new string[] { "Invalidate", "Transform", "Update", "Reset", "Delete" };
            FolderMaterial folder2 = new FolderMaterial("Methods", methds, "Resources.PublicMethod.ico");
            folder2.Transform(new Rectangle(Rectangle.X + 5, Rectangle.Y + 55 + FolderMaterial.HeaderHeight + 10, Rectangle.Width - 10, FolderMaterial.HeaderHeight));
            folder2.Visible   = false;
            folder2.ShowLines = true;
            mFolders.Add(folder2);
            folder2.OnFolderChanged += new EventHandler <RectangleEventArgs>(folders_OnFolderChanged);
            Children.Add(folder2);
            mMethodsNode = folder2;

            #region this calculates the initial body height


            foreach (FolderMaterial folder in mFolders)
            {
                bodyHeight += folder.Rectangle.Height + 3;
            }

            //UpdateBody();
            #endregion

            #endregion

            #region Connectors
            cTop        = new Connector(new Point((int)(Rectangle.Left + Rectangle.Width / 2), Rectangle.Top), Model);
            cTop.Name   = "Top connector";
            cTop.Parent = this;
            Connectors.Add(cTop);

            cRight        = new Connector(new Point(Rectangle.Right, (int)(Rectangle.Top + Rectangle.Height / 2)), Model);
            cRight.Name   = "Right connector";
            cRight.Parent = this;
            Connectors.Add(cRight);

            cBottom        = new Connector(new Point((int)(Rectangle.Left + Rectangle.Width / 2), Rectangle.Bottom), Model);
            cBottom.Name   = "Bottom connector";
            cBottom.Parent = this;
            Connectors.Add(cBottom);

            cLeft        = new Connector(new Point(Rectangle.Left, (int)(Rectangle.Top + Rectangle.Height / 2)), Model);
            cLeft.Name   = "Left connector";
            cLeft.Parent = this;
            Connectors.Add(cLeft);
            #endregion
        }