public string ReadTextFile(string fullPath) { var FileContents = string.Empty; ConsoleWrite.Print("Reading file: " + fullPath); lock (SDCardLock) { if (File.Exists(fullPath)) { using (StreamReader objStreamReader = new StreamReader(fullPath)) FileContents = objStreamReader.ReadToEnd(); } else { throw new IOException("File Not Found!"); } } return(FileContents); }
public void SendFile(string fullPath, Socket socket) { ConsoleWrite.Print("Reading file: " + fullPath); bool chunkHasBeenRead = false; int totalBytesRead = 0; lock (SDCardLock) { if (File.Exists(fullPath)) { using (FileStream inputStream = new FileStream(fullPath, FileMode.Open)) { byte[] readBuffer = new byte[READ_CHUNK_SIZE]; while (true) { // Send the file a few bytes at a time int bytesRead = inputStream.Read(readBuffer, 0, readBuffer.Length); if (bytesRead == 0) { break; } socket.Send(readBuffer, 0, bytesRead, SocketFlags.None); //sendDataCallback(readBuffer); totalBytesRead += bytesRead; } } chunkHasBeenRead = true; } else { chunkHasBeenRead = false; } } if (chunkHasBeenRead == true) { ConsoleWrite.Print("Sending " + totalBytesRead.ToString() + " bytes..."); } else { ConsoleWrite.Print("Failed to read chunk, full path: " + fullPath); } }