private void OnCreateConnect(OpenChatEvent chat) { m_ButtonTalk.SetActive(true); m_SpriteOtherIcon.gameObject.SetActive(false); m_LabelOtherName.text = chat.BidderName; }
public void Read(TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 10: if (field.Type == TType.I16) { ActionType = iprot.ReadI16(); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 20: if (field.Type == TType.Struct) { OpenChat = new OpenChatEvent(); OpenChat.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 30: if (field.Type == TType.Struct) { CloseChat = new CloseChatEvent(); CloseChat.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 40: if (field.Type == TType.Struct) { ChatMessage = new ChatInfoEvent(); ChatMessage.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 50: if (field.Type == TType.Struct) { AcceptBid = new AcceptBidEvent(); AcceptBid.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 60: if (field.Type == TType.Struct) { RefuseBid = new RefuseBidEvent(); RefuseBid.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 70: if (field.Type == TType.Struct) { CloseSale = new CloseSaleEvent(); CloseSale.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 80: if (field.Type == TType.Struct) { Bid = new BidEvent(); Bid.Read(iprot); } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }