public bool DeleteCompetence(Technique tech) { if (Inventary[0].Nom == tech.Nom) { Inventary.Remove(Inventary[0]); } if (Inventary[1].Nom == tech.Nom) { Inventary.Remove(Inventary[1]); } if (Inventary[2].Nom == tech.Nom) { Inventary.Remove(Inventary[2]); } if (Inventary[3].Nom == tech.Nom) { Inventary.Remove(Inventary[3]); } if (Inventary[4].Nom == tech.Nom) { Inventary.Remove(Inventary[4]); } if (Inventary[5].Nom == tech.Nom) { Inventary.Remove(Inventary[5]); } return(true); }
public bool AddCompetence(Technique tech) { if (Inventary.Count >= 6) { return(false); } else { Inventary.Add(tech); return(true); } }