/// <summary> /// Test whether two geometries lie within a given distance of each other. /// </summary> /// <param name="g0">A <see cref="IGeometry">geometry</see></param> /// <param name="g1">A <see cref="IGeometry">geometry</see></param> /// <param name="distance">The distance to test</param> /// <returns><value>true</value> if <c>g0.distance(g1) <= <paramref name="distance"/></c></returns> public static bool IsWithinDistance(IGeometry g0, IGeometry g1, double distance) { var distOp = new Distance3DOp(g0, g1, distance); return(distOp.Distance() <= distance); }
private void CheckDistance(IGeometry g1, IGeometry g2, double expectedDistance, double tolerance) { var distOp = new Distance3DOp(g1, g2); var dist = distOp.Distance(); Assert.AreEqual(expectedDistance, dist, tolerance); }
/// <summary> /// Compute the the nearest points of two geometries. The points are /// presented in the same order as the input Geometries. /// </summary> /// <param name="g0">A <see cref="IGeometry">geometry</see></param> /// <param name="g1">A <see cref="IGeometry">geometry</see></param> /// <returns>The nearest points in the geometries</returns> public static Coordinate[] NearestPoints(IGeometry g0, IGeometry g1) { var distOp = new Distance3DOp(g0, g1); return(distOp.NearestPoints()); }
/// <summary> /// Compute the distance between the nearest points of two geometries. /// </summary> /// <param name="g0">A <see cref="IGeometry">geometry</see></param> /// <param name="g1">A <see cref="IGeometry">geometry</see></param> /// <returns>The distance between the geometries</returns> public static double Distance(IGeometry g0, IGeometry g1) { var distOp = new Distance3DOp(g0, g1); return(distOp.Distance()); }
/// <summary> /// Test whether two geometries lie within a given distance of each other. /// </summary> /// <param name="g0">A <see cref="IGeometry">geometry</see></param> /// <param name="g1">A <see cref="IGeometry">geometry</see></param> /// <param name="distance">The distance to test</param> /// <returns><value>true</value> if <c>g0.distance(g1) <= <paramref name="distance"/></c></returns> public static bool IsWithinDistance(IGeometry g0, IGeometry g1, double distance) { var distOp = new Distance3DOp(g0, g1, distance); return distOp.Distance() <= distance; }
/// <summary> /// Compute the distance between the nearest points of two geometries. /// </summary> /// <param name="g0">A <see cref="IGeometry">geometry</see></param> /// <param name="g1">A <see cref="IGeometry">geometry</see></param> /// <returns>The distance between the geometries</returns> public static double Distance(IGeometry g0, IGeometry g1) { var distOp = new Distance3DOp(g0, g1); return distOp.Distance(); }
/// <summary> /// Compute the the nearest points of two geometries. The points are /// presented in the same order as the input Geometries. /// </summary> /// <param name="g0">A <see cref="IGeometry">geometry</see></param> /// <param name="g1">A <see cref="IGeometry">geometry</see></param> /// <returns>The nearest points in the geometries</returns> public static Coordinate[] NearestPoints(IGeometry g0, IGeometry g1) { var distOp = new Distance3DOp(g0, g1); return distOp.NearestPoints(); }