public object[] GetArray(string key, bool notNull = false) { if (map.ContainsKey(key)) { return(WUtil.ToArray(map[key])); } if (notNull) { return(new object[0]); } return(null); }
public object[] GetArray(int index, bool notNull = false) { object value = list[index]; if(value != null) { return WUtil.ToArray(value); } if (notNull) { return new object[0]; } return null; }