コード例 #1
0
ファイル: SList.cs プロジェクト: tongxingyang/TanksWar
        //反序列化
        public override void Deserialize(IoBuffer stream)
        {
            int changeCount = stream.ReadInt32();

#if SERIALIZE_DEBUG
            SerializeUtil.BeginParentLog(this, changeCount, false);
#endif
            for (int i = 0; i < changeCount; ++i)
            {
                enSerializeChangeType type = (enSerializeChangeType)stream.ReadByte();
                int idx = -1;
                if (type != enSerializeChangeType.clear)
                {
                    idx = stream.ReadInt32();
                }
#if SERIALIZE_DEBUG
                SerializeUtil.BeginChangeLog(i, type, idx.ToString());
#endif
                if (type == enSerializeChangeType.add)
                {
                    T item = (T)Activator.CreateInstance(typeof(T));
                    item.Parent = this;
                    item.Idx    = idx;
                    item.Deserialize(stream);
                    _list.Insert(item.Idx, item);
                }
                else if (type == enSerializeChangeType.remove)
                {
                    _list.RemoveAt(idx);
                }
                else if (type == enSerializeChangeType.change)
                {
                    _list[idx].Deserialize(stream);
                }
                else if (type == enSerializeChangeType.clear)
                {
                    _list.Clear();
                }
#if SERIALIZE_DEBUG
                SerializeUtil.EndChangeLog();
#endif
            }
#if SERIALIZE_DEBUG
            SerializeUtil.EndParentLog(this);
#endif
        }
コード例 #2
0
ファイル: SVariant.cs プロジェクト: dongzhiqiang/Jumper
        //反序列化
        public override void Deserialize(IoBuffer stream)
        {
            enType t = (enType)stream.ReadByte();

            SetType(t);
            if (_type == enType.Bool)
            {
                _value = stream.ReadBool();
            }
            else if (_type == enType.Byte)
            {
                _value = stream.ReadByte();
            }
            else if (_type == enType.Short)
            {
                _value = stream.ReadInt16();
            }
            else if (_type == enType.Int)
            {
                _value = stream.ReadInt32();
            }
            else if (_type == enType.Long)
            {
                _value = stream.ReadInt64();
            }
            else if (_type == enType.Float)
            {
                _value = stream.ReadFloat();
            }
            else if (_type == enType.Double)
            {
                _value = stream.ReadDouble();
            }
            else if (_type == enType.String)
            {
                _value = stream.ReadStr();
            }
            else
            {
                Debuger.LogError("未知的类型");
            }
#if SERIALIZE_DEBUG
            SerializeUtil.AddLog(this);
#endif
        }
コード例 #3
0
        //序列化变化的部分,返回false说明没有任何改变
        public override bool SerializeChange(IoBuffer stream)
        {
            if (!ValueChange)
            {
                return(false);
            }
            if (!OrderChange())
            {
                ClearChange();
                return(false);
            }
            stream.Write(_changes.Count);//变化数量
#if SERIALIZE_DEBUG
            SerializeUtil.BeginParentLog(this, _changes.Count, true);
#endif
            ChangeCxt c;
            for (int i = 0; i < _changes.Count; ++i)
            {
                c = _changes[i];
                if (c.type != enSerializeChangeType.change)
                {
                    Debuger.LogError("逻辑错误,SObject的子节点只能被修改,不能增删。{0}", c.type);
                    continue;
                }

                stream.Write(c.idx);
#if SERIALIZE_DEBUG
                SerializeUtil.BeginChangeLog(i, enSerializeChangeType.change, _fieldsName[c.idx]);
#endif
                if (!c.obj.SerializeChange(stream))
                {
                    Debuger.LogError("逻辑错误,一定会有要序列化的东西");
                }
#if SERIALIZE_DEBUG
                SerializeUtil.EndChangeLog();
#endif
            }

            ClearChange();
#if SERIALIZE_DEBUG
            SerializeUtil.EndParentLog(this);
#endif
            return(true);
        }
コード例 #4
0
        //反序列化
        public override void Deserialize(IoBuffer stream)
        {
            int changeCount = stream.ReadInt32();

#if SERIALIZE_DEBUG
            SerializeUtil.BeginParentLog(this, changeCount, false);
#endif
            for (int i = 0; i < changeCount; ++i)
            {
                int idx = stream.ReadInt32();
#if SERIALIZE_DEBUG
                SerializeUtil.BeginChangeLog(i, enSerializeChangeType.change, _fieldsName[idx]);
#endif
                _fields[idx].Deserialize(stream);
#if SERIALIZE_DEBUG
                SerializeUtil.EndChangeLog();
#endif
            }
#if SERIALIZE_DEBUG
            SerializeUtil.EndParentLog(this);
#endif
        }
コード例 #5
0
        //序列化,返回false说明没有任何改变
        public override bool SerializeChange(IoBuffer stream)
        {
            if (!ValueChange)
            {
                return(false);
            }

            if (!OrderChange())
            {
                ClearChange();
                return(false);
            }


            stream.Write(_changes.Count);//变化数量
#if SERIALIZE_DEBUG
            SerializeUtil.BeginParentLog(this, _changes.Count, true);
#endif
            ChangeCxt c;
            for (int i = 0; i < _changes.Count; ++i)
            {
                c = _changes[i];
                stream.Write((byte)c.type);
                if (c.type != enSerializeChangeType.clear)
                {
                    stream.Write(c.idx);
                }
#if SERIALIZE_DEBUG
                SerializeUtil.BeginChangeLog(i, c.type, c.idx.ToString());
#endif
                if (c.type == enSerializeChangeType.add)
                {
                    if (!c.obj.SerializeChange(stream))
                    {
                        Debuger.LogError("逻辑错误,一定会有要序列化的东西");
                    }
                }
                else if (c.type == enSerializeChangeType.remove)
                {
                }
                else if (c.type == enSerializeChangeType.change)
                {
                    if (!c.obj.SerializeChange(stream))
                    {
                        Debuger.LogError("逻辑错误,一定会有要序列化的东西");
                    }
                }
                else if (c.type == enSerializeChangeType.clear)
                {
                }

#if SERIALIZE_DEBUG
                SerializeUtil.EndChangeLog();
#endif
            }
            ClearChange();
#if SERIALIZE_DEBUG
            SerializeUtil.EndParentLog(this);
#endif
            return(true);
        }