コード例 #1
0
ファイル: ThriftConnection.cs プロジェクト: MaxHorstmann/NEST
        private ConnectionStatus Execute(RestRequest restRequest)
        {
            //RestResponse result = GetClient().execute(restRequest);
            //

            if (!this._resourceLock.WaitOne(this._timeout))
            {
                var m = "Could not start the thrift operation before the timeout of " + this._timeout + "ms completed while waiting for the semaphore";
                return(new ConnectionStatus(this._connectionSettings, new TimeoutException(m)));
            }
            try
            {
                Rest.Client client = null;
                if (!this._clients.TryDequeue(out client))
                {
                    var m      = string.Format("Could dequeue a thrift client from internal socket pool of size {0}", this._poolSize);
                    var status = new ConnectionStatus(this._connectionSettings, new Exception(m));
                    return(status);
                }
                try
                {
                    if (!client.InputProtocol.Transport.IsOpen)
                    {
                        client.InputProtocol.Transport.Open();
                    }

                    var result = client.execute(restRequest);
                    if (result.Status == Status.OK || result.Status == Status.CREATED || result.Status == Status.ACCEPTED)
                    {
                        return(new ConnectionStatus(this._connectionSettings, DecodeStr(result.Body)));
                    }
                    else
                    {
                        var connectionException = new ConnectionException(
                            msg: Enum.GetName(typeof(Status), result.Status),
                            statusCode: (int)result.Status,
                            response: DecodeStr(result.Body)
                            );
                        return(new ConnectionStatus(this._connectionSettings, connectionException));
                    }
                }
                catch
                {
                    throw;
                }
                finally
                {
                    //make sure we make the client available again.
                    this._clients.Enqueue(client);
                }
            }
            catch (Exception e)
            {
                return(new ConnectionStatus(this._connectionSettings, e));
            }
            finally
            {
                this._resourceLock.Release();
            }
        }
コード例 #2
0
ファイル: ThriftConnection.cs プロジェクト: cocowalla/NEST
 /// <summary>
 /// 
 /// </summary>
 public ThriftConnection(IConnectionSettings connectionSettings)
 {
     Created = DateTime.Now;
     var tsocket = new TSocket(connectionSettings.Host, connectionSettings.Port);
     _transport = new TBufferedTransport(tsocket, 1024);
     _protocol = new TBinaryProtocol(_transport);
     _client = new Rest.Client(_protocol);
 }
コード例 #3
0
        /// <summary>
        ///
        /// </summary>
        public ThriftConnection(IConnectionSettings connectionSettings)
        {
            Created = DateTime.Now;
            var tsocket = new TSocket(connectionSettings.Host, connectionSettings.Port);

            _transport = new TBufferedTransport(tsocket, 1024);
            _protocol  = new TBinaryProtocol(_transport);
            _client    = new Rest.Client(_protocol);
        }
コード例 #4
0
ファイル: ThriftConnection.cs プロジェクト: rmarinho/NEST
        public ThriftConnection(IConnectionSettings connectionSettings)
        {
            this._timeout = connectionSettings.Timeout;
            this._poolSize = connectionSettings.MaximumAsyncConnections;

            this._resourceLock = new Semaphore(_poolSize, _poolSize);

            for (var i = 0; i <= connectionSettings.MaximumAsyncConnections; i++)
            {
                var tsocket = new TSocket(connectionSettings.Host, connectionSettings.Port);
                var transport = new TBufferedTransport(tsocket, 1024);
                var protocol = new TBinaryProtocol(transport);
                var client = new Rest.Client(protocol);
                _clients.Enqueue(client);
            }
        }
コード例 #5
0
        public ThriftConnection(IConnectionSettings connectionSettings)
        {
            this._timeout  = connectionSettings.Timeout;
            this._poolSize = connectionSettings.MaximumAsyncConnections;

            this._resourceLock = new Semaphore(_poolSize, _poolSize);

            for (var i = 0; i <= connectionSettings.MaximumAsyncConnections; i++)
            {
                var tsocket   = new TSocket(connectionSettings.Host, connectionSettings.Port);
                var transport = new TBufferedTransport(tsocket, 1024);
                var protocol  = new TBinaryProtocol(transport);
                var client    = new Rest.Client(protocol);
                _clients.Enqueue(client);
            }
        }