コード例 #1
0
        /// <summary>
        /// Connects to Discord and sets up the heartbeat manager and payload manager.
        /// </summary>
        public static void Connect()
        {
            if (VerboseMode)
            {
                NepLogger.Log("Using Discord gateway " + (ConnectionManager.GetGateway()).url, "Setup");
            }
            m = new SocketManager();
            s = m.CreateSocket();
            HeartbeatTimer.Elapsed += SendHeartbeat;
            s.OnMessage            += HandleSocketMessage;
            s.OnClose += OnSocketClose;
            NepLogger.Log("Attempting to connect.", "Setup");
            s.Connect();
            RemPayload  p    = new RemPayload();
            RIPPContent prop = new RIPPContent();
            RIPContent  n    = new RIPContent();

            prop.OS      = "win";
            n.properties = JObject.FromObject(prop);
            n.token      = tokenx.GetToken();
            p.d          = JObject.FromObject(n);
            p.op         = 2;
            s.SendPayload(p, false);
            if (VerboseMode)
            {
                NepLogger.Log("Sending " + OpCodeDetails[OpCodes.Identify] + " to Discord and triggering handshake.", "Setup");
            }
            NepLogger.Log("Connected.", "Setup");
            Console.ReadLine();
        }
コード例 #2
0
        /// <summary>
        /// Sends the payload.
        /// </summary>
        /// <param name="Socket">Socket to send through.</param>
        /// <param name="payload">Payload to send.</param>
        public static void SendPayload(this WebSocket Socket, RemPayload payload, bool Log = true)
        {
            payload.s = Program.hb_seq;
            string Data = JsonConvert.SerializeObject(payload);

            if (payload.op != (int)OpCodes.Heartbeat && Log && Program.VerboseMode)
            {
                NepLogger.Log("Sending " + Data + " over the WebSocket.");
            }
            Socket.Send(Data);
        }
コード例 #3
0
        /// <summary>
        /// Sends a heartbeat through the default WebSocket.
        /// </summary>
        /// <param name="sender">Sender.</param>
        /// <param name="e">Event args given by the heartbeat timer (as Discord requires a heartbeat sent every x milliseconds)</param>
        static void SendHeartbeat(object sender, ElapsedEventArgs e)
        {
            RemPayload hbP = new RemPayload();

            hbP.op = (int)OpCodes.Heartbeat;
            hbP.d  = hb_seq;
            s.SendPayload(hbP);
            StringBuilder b = new StringBuilder();

            b.Append("Sending Heartbeat.");
            if (SentFirstHeartbeat)
            {
                b.Append(" " + DateTime.Now.Subtract(LastHeartbeatTime).Seconds + " seconds since the last heartbeat.");
            }
            NepLogger.Log(b.ToString(), "Heartbeat");
            LastHeartbeatTime  = DateTime.Now;
            SentFirstHeartbeat = true;
        }
コード例 #4
0
 /// <summary>
 /// Handles an incoming socket message from Discord.
 /// </summary>
 /// <param name="sender">Sender.</param>
 /// <param name="e">The arguments of the socket message.</param>
 public static void HandleSocketMessage(object sender, MessageEventArgs e)
 {
     if (e.IsText)
     {
         resp = JsonConvert.DeserializeObject <RemPayload>(e.Data);
         var respd = JsonConvert.DeserializeObject <Dictionary <string, object> >(JsonConvert.SerializeObject(resp.d));
         hb_seq = resp.s;
         if (resp.op == (int)OpCodes.Hello && HaveRecievedHello == false)
         {
             int.TryParse((respd.First(x => x.Key == "heartbeat_interval").Value).ToString(), out result);
             HeartbeatTimer.Interval = result;
             HeartbeatTimer.Enabled  = true;
             HaveRecievedHello       = true;
             if (VerboseMode)
             {
                 NepLogger.Log("Recieved Hello payload. Heartbeat interval: " + result, "Setup");
             }
         }
         if (resp.op == (int)OpCodes.HeartbeatACK && VerboseMode)
         {
             NepLogger.Log("Recieved Heartbeat acknowledgement.", "Heartbeat");
         }
         if (!(resp.op == (int)OpCodes.Dispatch) && !(resp.op == (int)OpCodes.HeartbeatACK) && !(resp.op == (int)OpCodes.Hello) && VerboseMode)
         {
             NepLogger.Log($"Recieved message from Discord with OP Code {resp.op} ({OpCodeDetails[(OpCodes)resp.op]}), and data {resp.d}");
         }
         if (resp.op == (int)OpCodes.Dispatch && resp.t == "MESSAGE_CREATE")
         {
             //messagecreate
             var message = JsonConvert.DeserializeObject <DiscordUserMessage>(JsonConvert.SerializeObject(resp.d));
             if (message.Content == ".remcord")
             {
                 StringBuilder sb = new StringBuilder();
                 sb.AppendLine("**== Remcord - a Discord API for .NET ==**");
                 sb.AppendLine("Remcord is an upcoming alpha API and bot platform for .NET.");
                 sb.AppendLine("Current version: 0.12 *Drunk Elephant*");
                 sb.AppendLine("Build info: " + GetBuildInfo());
                 sb.AppendLine("Current gateway version: **Gateway v5**");
                 sb.AppendLine("Using WSS or WSX? **WSS**");
                 sb.AppendLine("Using:");
                 sb.AppendLine("**WebSocketSharp** as the WebSocket library. [Regrets!]");
                 sb.AppendLine("**RestSharp** for REST communication with Discord. [More regrets]");
                 MessageInterface.SendMessage(sb.ToString(), message.ChannelID);
             }
             if (message.Content == ".socket")
             {
                 StringBuilder sb = new StringBuilder();
                 sb.AppendLine("**Remcord Socket Information**");
                 sb.AppendLine("Currently using **WebSocketSharp** as our WebSocket library.");
                 sb.AppendLine("Connected to Discord gateway " + ConnectionManager.GetGateway().url);
                 sb.AppendLine("Internal gateway " + ConnectionManager.GetGateway());
                 sb.AppendLine("Remcord version: 0.12");
                 var time = DateTime.Now.Subtract(LastHeartbeatTime).Seconds;
                 if (SentFirstHeartbeat)
                 {
                     sb.AppendLine($"The last heartbeat was sent " + time + $" {(time == 1 ? "second" : "seconds")} ago.");
                 }
                 MessageInterface.SendMessage(sb.ToString(), message.ChannelID);
             }
             if (message.Content.Contains(".rr ") || message.Content.Contains(".russianroulette "))
             {
                 Random gen  = new Random();
                 var    args = message.Content.Split(' ')[1];
                 int    ndx;
                 if (int.TryParse(args, out ndx))
                 {
                     MessageInterface.SendMessage(gen.Next(1, ndx) == 1 ? ":skull_crossbones: You have died!" : ":sunny: You are alive.", message.ChannelID);
                 }
                 else
                 {
                     MessageInterface.SendMessage("invalid argument", message.ChannelID);
                 }
             }
             if (message.Content == ".rr" || message.Content == ".russianroulette")
             {
                 Random gen = new Random();
                 int    nx  = gen.Next(1, 6);
                 MessageInterface.SendMessage((nx == 1 ? ":skull_crossbones: You have died!" : ":sunny: You are alive."), message.ChannelID);
             }
         }
         else if (resp.op == (int)OpCodes.Dispatch && VerboseMode)
         {
             NepLogger.Log((resp.t).ToTitleCase().Replace('_', ' '), "Incoming Event");
         }
     }
     else
     {
         NepLogger.Log(e.RawData + e.Data, "Unknown Event Data");
     }
 }