static Offset <FDouble> serialise_double(FlatBufferBuilder b, IHasDouble numeral) { FDouble.StartFDouble(b); var vec2 = numeral.ObservationValue; FDouble.AddVec2(b, FVector2.CreateFVector2(b, vec2.x, vec2.y)); //FSingle.AddRange(b, numeral.ObservationValue); return(FDouble.EndFDouble(b)); }
public static FDouble GetRootAsFDouble(ByteBuffer _bb, FDouble obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }