private void dgRoms_SelectionChanged(object sender, EventArgs e) { if (dgRoms.CurrentRow != null) { currentRom = (RomInfo)dgRoms.CurrentRow.DataBoundItem; var local = Path.Combine(_ngmhFolder, "local"); currentExtendedInfo = GetExtendedRomInfo(currentRom); if (currentExtendedInfo != null) { //populate controls tbName.Text = currentExtendedInfo.Name; tbDir.Text = currentExtendedInfo.Dir; if (_ASPMode) { using (var bmpTemp = new Bitmap(currentExtendedInfo.CoverImage)) { pbCover.Image = new Bitmap(bmpTemp); } } else { using (var bmpTemp = new Bitmap(currentExtendedInfo.LCDImage)) { pbLCD.Image = new Bitmap(bmpTemp); } using (var bmpTemp = new Bitmap(currentExtendedInfo.TVImage)) { pbTV.Image = new Bitmap(bmpTemp); } } } } }
private void ReloadAll() { dgRoms.SelectionChanged -= dgRoms_SelectionChanged; dgEmus.SelectionChanged -= dgEmus_SelectionChanged; dgRoms.ClearSelection(); dgRoms.DataSource = null; dgEmus.ClearSelection(); dgEmus.DataSource = null; dgRoms.SelectionChanged += dgRoms_SelectionChanged; dgEmus.SelectionChanged += dgEmus_SelectionChanged; FoundEmus.Clear(); FoundEmusObj.Clear(); EmuLists.Clear(); romInfos.Clear(); currentList.Clear(); currentRom = null; currentExtendedInfo = null; LoadAll(); }
private void bNew_Click(object sender, EventArgs e) { var newRomDlg = new NewRomDlg(); newRomDlg.Text = $"Adding new ROM for {currentEmu} system"; if (newRomDlg.ShowDialog() == DialogResult.OK) { Cursor.Current = Cursors.WaitCursor; try { var newInfo = new RomInfo() { EMU = currentEmu, ID = Path.GetFileNameWithoutExtension(newRomDlg.RomPath) }; if (_ASPMode) { newInfo.PATH = Path.Combine("/mnt/hdisk/asph/hack/roms/", newInfo.EmuString, Path.GetFileName(newRomDlg.RomPath)).Replace("\\", "/"); } else { newInfo.PATH = Path.Combine("/vendor/res/roms/", newInfo.EmuString, Path.GetFileName(newRomDlg.RomPath)).Replace("\\", "/"); } currentList.Add(newInfo); ExtendedRomInfo newExt; if (_ASPMode) { newExt = new ExtendedRomInfo() { ID = -1, //we'll need to replace this when traversing the INI. Name = newRomDlg.RomName, Dir = newInfo.ID, IsNew = true, CoverImage = Path.Combine(_ngmhFolder, "games", newInfo.ID, "cover.png") }; //save images and move rom into place. Directory.CreateDirectory(Path.GetDirectoryName(newExt.CoverImage)); Properties.Resources.Cover.Save(newExt.CoverImage); Directory.CreateDirectory(Path.GetDirectoryName(newInfo.PATH.Replace("/mnt/hdisk/asph/hack/roms", _ngmhFolder))); File.Copy(newRomDlg.RomPath, newInfo.PATH.Replace("/mnt/hdisk/asph/hack/roms", _ngmhFolder), true); //add to RomInfo.txt var romInfoData = File.ReadAllLines(_romInfoPath).ToList(); romInfoData.Add($"ID={newInfo.ID}"); romInfoData.Add($"EMU={newInfo.EMU}"); romInfoData.Add($"PATH={newInfo.PATH}"); WriteAllLinesLinux(_romInfoPath, romInfoData, "\n"); //finally add to games.Ini. var local = Path.Combine(_ngmhFolder, "local"); var langArray = File.ReadAllLines(Path.Combine(local, "lang_array.ini")); var fold = String.Empty; foreach (var langLine in langArray) { if (langLine.StartsWith("[")) { var lineSplit = langLine.Split('='); var emu = lineSplit[1].Substring(1, lineSplit[1].Length - 2); if (emu.Equals(currentRom.ASPString, StringComparison.InvariantCultureIgnoreCase)) { fold = Path.Combine(local, lineSplit[0].Substring(1, lineSplit[0].Length - 2)); break; } } } if (fold != String.Empty) { var latestID = 0; var gameIni = File.ReadAllLines(Path.Combine(fold, "games.ini")).ToList(); foreach (var line in gameIni) { if (line.StartsWith("[ID]")) { var a = line.Substring(5); latestID = int.Parse(a.Substring(1, a.Length - 2)); } } newExt.ID = latestID + 1; if (gameIni.Any()) { gameIni.Add("[GAME]"); gameIni.Add($"[ID]=<{newExt.ID}>"); gameIni.Add($"[TYPE]=< >"); gameIni.Add($"[NAME]=< >"); gameIni.Add($"[DIR]=<{newExt.Dir}>"); gameIni.Add("[GAME\\]"); gameIni.Add(""); } WriteAllLinesLinux(Path.Combine(fold, "games.ini"), gameIni, "\n"); } } else { newExt = new ExtendedRomInfo() { ID = -1, //we'll need to replace this when traversing the INI. Name = newRomDlg.RomName, Dir = newInfo.ID, IsNew = true, Type = 5, LCDImage = Path.Combine(_ngmhFolder, "image\\games", newInfo.ID, "LCD.png"), TVImage = Path.Combine(_ngmhFolder, "image\\games", newInfo.ID, "TV.png"), }; //save images and move rom into place. Directory.CreateDirectory(Path.GetDirectoryName(newExt.LCDImage)); Properties.Resources.LCD.Save(newExt.LCDImage); Properties.Resources.TV.Save(newExt.TVImage); Directory.CreateDirectory(Path.GetDirectoryName(newInfo.PATH.Replace("/vendor/res", _ngmhFolder))); File.Copy(newRomDlg.RomPath, newInfo.PATH.Replace("/vendor/res", _ngmhFolder), true); //add to RomInfo.txt var romInfoData = File.ReadAllLines(_romInfoPath).ToList(); romInfoData.Add($"ID={newInfo.ID}"); romInfoData.Add($"EMU={newInfo.EMU}"); romInfoData.Add($"PATH={newInfo.PATH}"); WriteAllLinesLinux(_romInfoPath, romInfoData, "\n"); //finally add to games.Ini. var local = Path.Combine(_ngmhFolder, "local"); currentExtendedInfo = new ExtendedRomInfo(); List <string> gameIni = new List <string>(); string lastDir = String.Empty; foreach (var dir in Directory.GetDirectories(local)) { lastDir = dir; if (dir.Contains(currentRom.EmuString)) { var latestID = 0; gameIni = File.ReadAllLines(Path.Combine(dir, "games.ini")).ToList(); foreach (var line in gameIni) { if (line.StartsWith("[ID]")) { latestID = int.Parse(line.Substring(5)); } } if (latestID < 80) //80 for NGM - ASP limit is 300 before things start getting funky. { newExt.ID = latestID + 1; break; } } } /* if (newExt.ID == -1) { * //need to create a new folder... * //corss that bridge in a minute * }*/ if (gameIni.Any()) { gameIni.Add("[GAME]"); gameIni.Add($"[ID]={newExt.ID}"); gameIni.Add($"[TYPE]={newExt.Type}"); gameIni.Add($"[NAME]={newExt.Name}"); gameIni.Add($"[DIR]={newExt.Dir}"); gameIni.Add(""); } WriteAllLinesLinux(Path.Combine(lastDir, "games.ini"), gameIni, "\n"); } FixRoms(); ReloadAll(); } finally { Cursor.Current = Cursors.Default; } } }
private ExtendedRomInfo GetExtendedRomInfo(RomInfo currentRom) { var local = Path.Combine(_ngmhFolder, "local"); var gameFound = false; currentExtendedInfo = new ExtendedRomInfo(); if (_ASPMode) { //need to read langarray as currently the langs can't be custom defined... var langArray = File.ReadAllLines(Path.Combine(local, "lang_array.ini")); var fold = String.Empty; foreach (var langLine in langArray) { if (langLine.StartsWith("[")) { var lineSplit = langLine.Split('='); var emu = lineSplit[1].Substring(1, lineSplit[1].Length - 2); if (emu.Equals(currentRom.ASPString, StringComparison.InvariantCultureIgnoreCase)) { fold = Path.Combine(local, lineSplit[0].Substring(1, lineSplit[0].Length - 2)); break; } } } if (fold != String.Empty) { var gameIni = File.ReadAllLines(Path.Combine(fold, "games.ini")); foreach (var line in gameIni) { if (line.StartsWith("[GAME]")) { } else if (line.StartsWith("[ID]")) { var a = line.Substring(5); currentExtendedInfo.ID = int.Parse(a.Substring(1, a.Length - 2)); } else if (line.StartsWith("[TYPE]")) { //always 5 for non fba } else if (line.StartsWith("[NAME]")) { //currentExtendedInfo.Name = line.Substring(7); } else if (line.StartsWith("[DIR]")) { var a = line.Substring(6); currentExtendedInfo.Dir = a.Substring(1, a.Length - 2); if (currentExtendedInfo.Dir.Equals(currentRom.ID)) { gameFound = true; currentExtendedInfo.GameINI = Path.Combine(fold, "games.ini"); } } else { if (gameFound) { break; } } } } } else { foreach (var dir in Directory.GetDirectories(local)) { if (dir.Contains(currentRom.EmuString)) { var gameIni = File.ReadAllLines(Path.Combine(dir, "games.ini")); foreach (var line in gameIni) { if (line.StartsWith("[GAME]")) { } else if (line.StartsWith("[ID]")) { currentExtendedInfo.ID = int.Parse(line.Substring(5)); } else if (line.StartsWith("[TYPE]")) { //always 5 for non fba } else if (line.StartsWith("[NAME]")) { currentExtendedInfo.Name = line.Substring(7); } else if (line.StartsWith("[DIR]")) { currentExtendedInfo.Dir = line.Substring(6); if (currentExtendedInfo.Dir.Equals(currentRom.ID)) { gameFound = true; currentExtendedInfo.GameINI = Path.Combine(dir, "games.ini"); } } else { if (gameFound) { break; } } } if (gameFound) { break; } } } } if (gameFound) { if (_ASPMode) { currentExtendedInfo.CoverImage = Path.Combine(_ngmhFolder, "games", currentExtendedInfo.Dir, "cover.png"); } else { currentExtendedInfo.LCDImage = Path.Combine(_ngmhFolder, "image\\games", currentExtendedInfo.Dir, "LCD.png"); currentExtendedInfo.TVImage = Path.Combine(_ngmhFolder, "image\\games", currentExtendedInfo.Dir, "TV.png"); } return(currentExtendedInfo); } else { return(null); } }