// Use this for initialization protected override IntPtr Init() { WeldJointDef jd = new WeldJointDef(other.body, body.body); jd.Initialize(other.body,body.body,anchor); jd.frequencyHz = frequencyHz; jd.dampingRatio = dampingRatio; return API.CreateWeldJoint( B2DWorld.instance.world, jd ); }
public static extern IntPtr CreateWeldJoint( IntPtr w, WeldJointDef def );
public static extern IntPtr CreateWeldJoint(IntPtr w, WeldJointDef def);