// Use this for initialization void Start() { thisObject = this; if (ArmiesSelectionWindow.Get == null) { var window = Instantiate(ArmiesSelectionWindowPrefab, CameraLayerCanvas.transform); //window.hideFlags(); } }
// Use this for initialization private void Start() { thisObject = this; if (ArmiesSelectionWindow.Get == null) { var window = Instantiate(ArmiesSelectionWindowPrefab, CameraLayerCanvas.transform); //window.hideFlags(); } foreach (var item in objectsToInstantiateIn2DCanvas) { Instantiate(item, CameraLayerCanvas.transform); } }