public Artisans(int amount, Culture culture, Province where) : base(amount, PopType.Artisans, culture, where) { //changeProductionType(); }
public Farmers(PopUnit pop, int sizeOfNewPop, Province where, Culture culture, IWayOfLifeChange oldLife) : base(pop, sizeOfNewPop, PopType.Farmers, where, culture, oldLife) { }
public Artisans(PopUnit pop, int sizeOfNewPop, Province where, Culture culture, IWayOfLifeChange oldLife) : base(pop, sizeOfNewPop, PopType.Artisans, where, culture, oldLife) { changeProductionType(); }
public Capitalists(int iamount, Culture iculture, Province where) : base(iamount, PopType.Capitalists, iculture, where) { }
public Farmers(int iamount, Culture iculture, Province where) : base(iamount, PopType.Farmers, iculture, where) { }
public Aristocrats(int iamount, Culture iculture, Province where) : base(iamount, PopType.Aristocrats, iculture, where) { }
public Capitalists(PopUnit pop, int sizeOfNewPop, Province where, Culture culture, IWayOfLifeChange oldLife) : base(pop, sizeOfNewPop, PopType.Capitalists, where, culture, oldLife) { }
public Soldiers(int iamount, Culture iculture, Province where) : base(iamount, PopType.Soldiers, iculture, where) { }
protected Investor(PopUnit source, int sizeOfNewPop, PopType newPopType, Province where, Culture culture) : base(source, sizeOfNewPop, newPopType, where, culture) { }
protected Investor(int amount, PopType popType, Culture culture, Province where) : base(amount, popType, culture, where) { }
public Aristocrats(PopUnit pop, int sizeOfNewPop, Province where, Culture culture) : base(pop, sizeOfNewPop, PopType.Aristocrats, where, culture) { }
public Farmers(PopUnit pop, int sizeOfNewPop, Province where, Culture culture) : base(pop, sizeOfNewPop, PopType.Farmers, where, culture) { }