private void Training_close(object sender, RoutedEventArgs e) { Village.Training_close(); }
private void Chakra_Button(object sender, RoutedEventArgs e) { Village.Chakra_Navigate(num); }
private void Quickness_Button(object sender, RoutedEventArgs e) { Village.Quickness_Navigate(num); }
private void Accuracy_button(object sender, RoutedEventArgs e) { Village.Accuracy_Navigate(num); }
private void Taijutsu_Button(object sender, RoutedEventArgs e) { Village.Taijutsu_Navigate(num); }