public static WaifuItem GetItemObject(ItemName itemName, int mult) { WaifuItem wi; switch (itemName) { case ItemName.Cookie: wi = new WaifuItem("🍪", 10, itemName); break; case ItemName.Rose: wi = new WaifuItem("🌹", 50, itemName); break; case ItemName.LoveLetter: wi = new WaifuItem("💌", 100, itemName); break; case ItemName.Toast: wi = new WaifuItem("🍞", 150, itemName); break; case ItemName.Banana: wi = new WaifuItem("🍌", 200, itemName); break; case ItemName.Chocolate: wi = new WaifuItem("🍫", 200, itemName); break; case ItemName.Rice: wi = new WaifuItem("🍚", 400, itemName); break; case ItemName.MovieTicket: wi = new WaifuItem("🎟", 800, itemName); break; case ItemName.Book: wi = new WaifuItem("📔", 1500, itemName); break; case ItemName.Lipstick: wi = new WaifuItem("💄", 3000, itemName); break; case ItemName.Laptop: wi = new WaifuItem("💻", 5000, itemName); break; case ItemName.Game: wi = new WaifuItem("🎮", 7500, itemName); break; case ItemName.Ring: wi = new WaifuItem("💍", 10000, itemName); break; case ItemName.Diamond: wi = new WaifuItem("💎", 20000, itemName); break; case ItemName.Iphone: wi = new WaifuItem("📱", 4000, itemName); break; case ItemName.Cat: wi = new WaifuItem("🐱", 2000, itemName); break; case ItemName.Dog: wi = new WaifuItem("🐶", 2000, itemName); break; case ItemName.Lollipop: wi = new WaifuItem("🍭", 30, itemName); break; case ItemName.Purse: wi = new WaifuItem("👛", 3500, itemName); break; case ItemName.Sushi: wi = new WaifuItem("🍣", 300, itemName); break; case ItemName.Icecream: wi = new WaifuItem("🍦", 200, itemName); break; case ItemName.Piano: wi = new WaifuItem("🎹", 8000, itemName); break; case ItemName.Yacht: wi = new WaifuItem("🛳", 12000, itemName); break; case ItemName.Car: wi = new WaifuItem("🚗", 9000, itemName); break; case ItemName.House: wi = new WaifuItem("🏠", 15000, itemName); break; case ItemName.Spaceship: wi = new WaifuItem("🚀", 30000, itemName); break; case ItemName.Beer: wi = new WaifuItem("🍺", 75, itemName); break; case ItemName.Pizza: wi = new WaifuItem("🍕", 150, itemName); break; case ItemName.Milk: wi = new WaifuItem("🥛", 125, itemName); break; default: throw new ArgumentException("Item is not implemented", nameof(itemName)); } wi.Price = wi.Price * mult; return(wi); }
public static WaifuItem GetItem(ItemName itemName, int mult) { WaifuItem wi; switch (itemName) { case ItemName.Potato: wi = new WaifuItem("🥔", 5, itemName); break; case ItemName.Cookie: wi = new WaifuItem("🍪", 10, itemName); break; case ItemName.Bread: wi = new WaifuItem("🥖", 20, itemName); break; case ItemName.Lollipop: wi = new WaifuItem("🍭", 30, itemName); break; case ItemName.Rose: wi = new WaifuItem("🌹", 50, itemName); break; case ItemName.Beer: wi = new WaifuItem("🍺", 70, itemName); break; case ItemName.Taco: wi = new WaifuItem("🍺", 85, itemName); break; case ItemName.LoveLetter: wi = new WaifuItem("💌", 100, itemName); break; case ItemName.Milk: wi = new WaifuItem("🥛", 125, itemName); break; case ItemName.Pizza: wi = new WaifuItem("🍕", 150, itemName); break; case ItemName.Chocolate: wi = new WaifuItem("🍫", 200, itemName); break; case ItemName.Icecream: wi = new WaifuItem("🍦", 250, itemName); break; case ItemName.Sushi: wi = new WaifuItem("🍣", 300, itemName); break; case ItemName.Rice: wi = new WaifuItem("🍚", 400, itemName); break; case ItemName.Watermelon: wi = new WaifuItem("🍉", 500, itemName); break; case ItemName.Bento: wi = new WaifuItem("🍱", 600, itemName); break; case ItemName.MovieTicket: wi = new WaifuItem("🎟", 800, itemName); break; case ItemName.Cake: wi = new WaifuItem("🍰", 1000, itemName); break; case ItemName.Book: wi = new WaifuItem("📔", 1500, itemName); break; case ItemName.Cat: wi = new WaifuItem("🐱", 2000, itemName); break; case ItemName.Dog: wi = new WaifuItem("🐶", 2001, itemName); break; case ItemName.Panda: wi = new WaifuItem("🐼", 2500, itemName); break; case ItemName.Lipstick: wi = new WaifuItem("💄", 3000, itemName); break; case ItemName.Purse: wi = new WaifuItem("👛", 3500, itemName); break; case ItemName.Iphone: wi = new WaifuItem("📱", 4000, itemName); break; case ItemName.Dress: wi = new WaifuItem("📱", 4500, itemName); break; case ItemName.Laptop: wi = new WaifuItem("💻", 5000, itemName); break; case ItemName.Violin: wi = new WaifuItem("🎻", 7500, itemName); break; case ItemName.Piano: wi = new WaifuItem("🎹", 8000, itemName); break; case ItemName.Car: wi = new WaifuItem("🚗", 9000, itemName); break; case ItemName.Ring: wi = new WaifuItem("💍", 10000, itemName); break; case ItemName.Yacht: wi = new WaifuItem("🛳", 12000, itemName); break; case ItemName.House: wi = new WaifuItem("🏠", 15000, itemName); break; case ItemName.Helicopter: wi = new WaifuItem("🚁", 20000, itemName); break; case ItemName.Spaceship: wi = new WaifuItem("🚀", 30000, itemName); break; case ItemName.Moon: wi = new WaifuItem("🌕", 50000, itemName); break; default: throw new ArgumentException(nameof(itemName)); } wi.Price = wi.Price * mult; return(wi); }
public static WaifuItem GetItemObject(ItemName itemName, int mult) { WaifuItem wi; switch (itemName) { case ItemName.Banana: wi = new WaifuItem("🍌", 10, itemName); break; case ItemName.Tea: wi = new WaifuItem("🍵", 50, itemName); break; case ItemName.Coffee: wi = new WaifuItem("☕", 50, itemName); break; case ItemName.Chocolate: wi = new WaifuItem("🍫", 100, itemName); break; case ItemName.Pizza: wi = new WaifuItem("🍕", 150, itemName); break; case ItemName.Cake: wi = new WaifuItem("🍰", 200, itemName); break; case ItemName.Medal: wi = new WaifuItem("🏅", 250, itemName); break; case ItemName.Rooster: wi = new WaifuItem("🐓", 300, itemName); break; case ItemName.Surprise: wi = new WaifuItem("🎁", 400, itemName); break; case ItemName.Clover: wi = new WaifuItem("🍀", 500, itemName); break; case ItemName.Book: wi = new WaifuItem("📖", 550, itemName); break; case ItemName.LoveLetter: wi = new WaifuItem("💌", 600, itemName); break; case ItemName.Spider: wi = new WaifuItem("🕷️", 700, itemName); break; case ItemName.Snake: wi = new WaifuItem("🐍", 800, itemName); break; case ItemName.Horse: wi = new WaifuItem("🐎", 900, itemName); break; case ItemName.Moneybag: wi = new WaifuItem("💰", 1000, itemName); break; case ItemName.Mask: wi = new WaifuItem("👹", 1500, itemName); break; case ItemName.Ring: wi = new WaifuItem("💍", 1700, itemName); break; case ItemName.Dagger: wi = new WaifuItem("🗡️", 2500, itemName); break; case ItemName.Shield: wi = new WaifuItem("🛡️", 2500, itemName); break; case ItemName.Swords: wi = new WaifuItem("⚔️", 5000, itemName); break; case ItemName.Alien: wi = new WaifuItem("👾", 9000, itemName); break; case ItemName.Unicorn: wi = new WaifuItem("🦄", 10000, itemName); break; case ItemName.Diamond: wi = new WaifuItem("💎", 15000, itemName); break; case ItemName.Crown: wi = new WaifuItem("👑", 25000, itemName); break; case ItemName.Castle: wi = new WaifuItem("🏰", 50000, itemName); break; case ItemName.Dragon: wi = new WaifuItem("🐲", 99999, itemName); break; /*case ItemName.Manga: * wi = new WaifuItem("📓", 800, itemName); * break; * case ItemName.Guitar: * wi = new WaifuItem("🎸", 5000, itemName); * break; * case ItemName.Iphone: * wi = new WaifuItem("📱", 8000, itemName); * break; * case ItemName.Laptop: * wi = new WaifuItem("💻", 10000, itemName); * break; * case ItemName.Honor: * wi = new WaifuItem("🏅", 15000, itemName); * break; * case ItemName.Newcomer: * wi = new WaifuItem("👾", 50000, itemName); * break; * case ItemName.Star: * wi = new WaifuItem("🌟", 99999, itemName); * break; * case ItemName.Moon: * wi = new WaifuItem("🌕", 100000, itemName); * break; * case ItemName.Love: * wi = new WaifuItem("💝", 200000, itemName); * break;*/ default: throw new ArgumentException("Item is not implemented", nameof(itemName)); } wi.Price = wi.Price * mult; return(wi); }