コード例 #1
0
ファイル: ID3D11Device.cs プロジェクト: ousttrue/NWindowsKits
 public int CreateTexture1D(ref D3D11_TEXTURE1D_DESC pDesc, ref D3D11_SUBRESOURCE_DATA pInitialData, ref IntPtr ppTexture1D)
 {
     if (m_CreateTexture1DFunc == null)
     {
         var fp = GetFunctionPointer(4);
         m_CreateTexture1DFunc = (CreateTexture1DFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(CreateTexture1DFunc));
     }
     return(m_CreateTexture1DFunc(m_ptr, ref pDesc, ref pInitialData, ref ppTexture1D));
 }
コード例 #2
0
 public void GetDesc(ref D3D11_TEXTURE1D_DESC pDesc)
 {
     if (m_GetDescFunc == null)
     {
         var fp = GetFunctionPointer(10);
         m_GetDescFunc = (GetDescFunc)Marshal.GetDelegateForFunctionPointer(fp, typeof(GetDescFunc));
     }
     m_GetDescFunc(m_ptr, ref pDesc);
 }