TODO: Documentation needed for class
Inheritance: NUnit.Framework.Internal.Commands.TestCommand
コード例 #1
0
        public static TestResult Execute(TestCommand command)
        {
            TestExecutionContext.Save();
            TestExecutionContext currentContext = TestExecutionContext.CurrentContext;

            currentContext.CurrentTest   = command.Test;
            currentContext.CurrentResult = command.Test.MakeTestResult();
            currentContext.Listener.TestStarted(command.Test);
            long       ticks = DateTime.Now.Ticks;
            TestResult testResult;

            try
            {
                TestSuiteCommand testSuiteCommand = command as TestSuiteCommand;
                testResult             = ((testSuiteCommand == null) ? command.Execute(currentContext) : ExecuteSuiteCommand(testSuiteCommand, currentContext));
                testResult.AssertCount = currentContext.AssertCount;
                long   ticks2 = DateTime.Now.Ticks;
                double num2   = (testResult.Time = (double)(ticks2 - ticks) / 10000000.0);
                currentContext.Listener.TestFinished(testResult);
            }
            catch (Exception ex)
            {
                if (ex is ThreadAbortException)
                {
                    Thread.ResetAbort();
                }
                currentContext.CurrentResult.RecordException(ex);
                return(currentContext.CurrentResult);
            }
            finally
            {
                TestExecutionContext.Restore();
            }
            return(testResult);
        }
コード例 #2
0
ファイル: CommandRunner.cs プロジェクト: gdseller/iOS4Unity
        public static TestSuiteResult RunChildCommands(TestSuiteCommand command, TestExecutionContext context)
        {
            TestSuiteResult suiteResult = TestExecutionContext.CurrentContext.CurrentResult as TestSuiteResult;

            suiteResult.SetResult(ResultState.Success);

            foreach (TestCommand childCommand in command.Children)
            {
                TestResult childResult = CommandRunner.Execute(childCommand);

                suiteResult.AddResult(childResult);

                if (childResult.ResultState == ResultState.Cancelled)
                {
                    break;
                }

                if (childResult.ResultState.Status == TestStatus.Failed && TestExecutionContext.CurrentContext.StopOnError)
                {
                    break;
                }
            }

            return(suiteResult);
        }
コード例 #3
0
ファイル: CommandRunner.cs プロジェクト: gdseller/iOS4Unity
        private static TestResult ExecuteSuiteCommand(TestSuiteCommand command, TestExecutionContext context)
        {
            //return command.Execute(context);
            TestSuiteResult suiteResult = context.CurrentResult as TestSuiteResult;

            System.Diagnostics.Debug.Assert(suiteResult != null);

            bool oneTimeSetUpComplete = false;

            try
            {
                // Temporary: this should be done by individual commands
                ApplyTestSettingsToExecutionContext(command.Test, context);

                command.DoOneTimeSetUp(context);
                oneTimeSetUpComplete = true;

                // SetUp may have changed some things
                context.Update();

                suiteResult = RunChildCommands(command, context);
            }
            catch (Exception ex)
            {
                if (ex is NUnitException || ex is System.Reflection.TargetInvocationException)
                {
                    ex = ex.InnerException;
                }


                if (oneTimeSetUpComplete)
                {
                    suiteResult.RecordException(ex);
                }
                else
                {
                    suiteResult.RecordException(ex, FailureSite.SetUp);
                }
            }
            finally
            {
                command.DoOneTimeTearDown(context);
            }

            return(suiteResult);
        }
コード例 #4
0
ファイル: CommandRunner.cs プロジェクト: minhhh/nunit-unity3d
        private static TestResult ExecuteSuiteCommand(TestSuiteCommand command, TestExecutionContext context)
        {
            //return command.Execute(context);
            TestSuiteResult suiteResult = context.CurrentResult as TestSuiteResult;
            System.Diagnostics.Debug.Assert(suiteResult != null);

            bool oneTimeSetUpComplete = false;
            try
            {
                // Temporary: this should be done by individual commands
                ApplyTestSettingsToExecutionContext(command.Test, context);

                command.DoOneTimeSetUp(context);
                oneTimeSetUpComplete = true;

                // SetUp may have changed some things
                context.Update();

                suiteResult = RunChildCommands(command, context);
            }
            catch (Exception ex)
            {
                if (ex is NUnitException || ex is System.Reflection.TargetInvocationException)
                    ex = ex.InnerException;


                if (oneTimeSetUpComplete)
                    suiteResult.RecordException(ex);
                else
                    suiteResult.RecordException(ex, FailureSite.SetUp);
            }
            finally
            {
                command.DoOneTimeTearDown(context);
            }

            return suiteResult;
        }
コード例 #5
0
        private static TestResult ExecuteSuiteCommand(TestSuiteCommand command, TestExecutionContext context)
        {
            TestSuiteResult testSuiteResult = context.CurrentResult as TestSuiteResult;

            Debug.Assert(testSuiteResult != null);
            bool flag = false;

            try
            {
                ApplyTestSettingsToExecutionContext(command.Test, context);
                command.DoOneTimeSetUp(context);
                flag = true;
                context.Update();
                testSuiteResult = RunChildCommands(command, context);
            }
            catch (Exception innerException)
            {
                if (innerException is NUnitException || innerException is TargetInvocationException)
                {
                    innerException = innerException.InnerException;
                }
                if (flag)
                {
                    testSuiteResult.RecordException(innerException);
                }
                else
                {
                    testSuiteResult.RecordException(innerException, FailureSite.SetUp);
                }
            }
            finally
            {
                command.DoOneTimeTearDown(context);
            }
            return(testSuiteResult);
        }
コード例 #6
0
ファイル: CommandRunner.cs プロジェクト: minhhh/nunit-unity3d
        public static TestSuiteResult RunChildCommands(TestSuiteCommand command, TestExecutionContext context)
        {
            TestSuiteResult suiteResult = TestExecutionContext.CurrentContext.CurrentResult as TestSuiteResult;
            suiteResult.SetResult(ResultState.Success);

            foreach (TestCommand childCommand in command.Children)
            {
                TestResult childResult = CommandRunner.Execute(childCommand);

                suiteResult.AddResult(childResult);

                if (childResult.ResultState == ResultState.Cancelled)
                    break;

                if (childResult.ResultState.Status == TestStatus.Failed && TestExecutionContext.CurrentContext.StopOnError)
                    break;
            }

            return suiteResult;
        }
コード例 #7
0
ファイル: CommandRunner.cs プロジェクト: gdseller/iOS4Unity
        /// <summary>
        /// Runs a TestCommand, sending notifications to a listener.
        /// </summary>
        /// <param name="command">A TestCommand to be executed.</param>
        /// <param name="context">The context in which to execute the command.</param>
        /// <returns>A TestResult.</returns>
        public static TestResult Execute(TestCommand command)
        {
            TestResult testResult;

            TestExecutionContext.Save();
            TestExecutionContext context = TestExecutionContext.CurrentContext;

            //context = new TestExecutionContext(context);

            context.CurrentTest   = command.Test;
            context.CurrentResult = command.Test.MakeTestResult();

            context.Listener.TestStarted(command.Test);
            long startTime = DateTime.Now.Ticks;

            try
            {
                TestSuiteCommand suiteCommand = command as TestSuiteCommand;
                if (suiteCommand != null)
                {
                    testResult = ExecuteSuiteCommand(suiteCommand, context);
                }
                //{
                //    suiteCommand.DoOneTimeSetup();
                //    foreach (TestCommand childCommand in suiteCommand.Children)
                //        Execute(childCommand, context);
                //    suiteCommand.DoOneTimeTearDown();
                //}
                else
                {
                    testResult = command.Execute(context);
                }

                testResult.AssertCount = context.AssertCount;

                long   stopTime = DateTime.Now.Ticks;
                double time     = ((double)(stopTime - startTime)) / (double)TimeSpan.TicksPerSecond;
                testResult.Time = time;

                context.Listener.TestFinished(testResult);
            }
            catch (Exception ex)
            {
#if !NETCF
                if (ex is ThreadAbortException)
                {
                    Thread.ResetAbort();
                }
#endif
                context.CurrentResult.RecordException(ex);
                return(context.CurrentResult);
            }
            finally
            {
                TestExecutionContext.Restore();
                //context.ReverseChanges();
                //context = context.prior;
            }

            return(testResult);
        }