/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process(SimulationContext context, object key) : base(context, key) { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process(object key) : base(key) { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process(SimulationContext context) : base(context) { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process() { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process(SimulationContext context, object key) : base(context, key) { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process(SimulationContext context) : base(context) { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process(object key) : base(key) { SimulationState = new ProcessSimulationState(); }
/// <summary> /// Initializes a new instance of the <see cref="NSimulate.Process"/> class. /// </summary> public Process() { SimulationState = new ProcessSimulationState(); }