public void It_should_persist_successfully() { var uniqueString = Guid.NewGuid().ToString(); var anotherUniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaWithoutUniqueProperties() { Id = Guid.NewGuid(), UniqueString = uniqueString, NonUniqueString = "notUnique" }; SaveSaga(saga1); UpdateSaga <SagaWithoutUniqueProperties>(saga1.Id, s => { s.NonUniqueString = "notUnique2"; s.UniqueString = anotherUniqueString; }); }
public void It_should_persist_successfully() { var uniqueString = Guid.NewGuid().ToString(); var anotherUniqueString = Guid.NewGuid().ToString(); var saga1 = new SagaWithoutUniqueProperties() { Id = Guid.NewGuid(), UniqueString = uniqueString, NonUniqueString = "notUnique" }; SaveSaga(saga1); UpdateSaga<SagaWithoutUniqueProperties>(saga1.Id, s => { s.NonUniqueString = "notUnique2"; s.UniqueString = anotherUniqueString; }); }